Hi !
back with my wip...added a tank-like robot (it"s a mix of the citadel in
Avalon, starwars walkers and a few things from me only...). As I lost
some work in a HD partitions mix made by Win2000, the atmosphere and the
ground are not the same as in the previous post. I'll have to find
better parameters. I'll had a small amount of focal blur.
How can I improve the radiosity for the ground ? I used the default
parameters from the insert menu and increased the samples to 150 and
it's still bad...the 2 textures (wall & ground) are very close in their
definition but they don't look the same when radiosity is used...
thanks for advices, comments, ...
David Gemelli.
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