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----------------------------------------------------------
Steven Pigeon Ph. D.
University of Montreal.
pig### [at] iroumontrealca Topic: data compression
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http://www.iro.umontreal.ca/~pigeon
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I hate chess, but your pieces are very interesting. The Rook and Knight
forms I recognized by intuition, but I had to look at the board to identify
the other pieces. The whole thing looks very unstable, though.
-Shay
Steven Pigeon <pig### [at] iroumontrealca> wrote in message
news:3C7E6615.4B73557F@iro.umontreal.ca...
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It must be hard to keep the spheres on the board?
The line between the checker texture and the surrounding border seems weird.
Clipping problem?
I like the dark texture (brass-like)!
regards SY
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Shay schrieb:
> I hate chess, but your pieces are very interesting. The Rook and Knight
> forms I recognized by intuition, but I had to look at the board to identify
> the other pieces. The whole thing looks very unstable, though.
>
Obviously, Silver has castled... and the slightly smaller cone with the rounded
bottom and the small knob on top is the bishop... but if you compare the silver
and copper bishop, you'll find that both players use slightly different sets of
chessmen.
Is it just me or are the rooks' edges in fact slightly rounded?
The textures are nice - but I think the shapes of the chessmen are still
somewhat crude... the carpet's finish looks terrifyingly realistic - how did
you do it?
See you in Khyberspace - http://www.geocities.com/electricafghan/index-e.html
Afghanistan Chronicle: http://www.ndh.net/home/bleimann/index-e.htm
Yadgar
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Yadgar wrote:
> Shay schrieb:
>
> > I hate chess, but your pieces are very interesting. The Rook and Knight
> > forms I recognized by intuition, but I had to look at the board to identify
> > the other pieces. The whole thing looks very unstable, though.
> >
>
> Obviously, Silver has castled... and the slightly smaller cone with the rounded
> bottom and the small knob on top is the bishop... but if you compare the silver
> and copper bishop, you'll find that both players use slightly different sets of
> chessmen.
Nope. Exact same lathe object.
> Is it just me or are the rooks' edges in fact slightly rounded?
It's a superellipsoid. Something like < 0.05,0.05 > or <0.1,0.1>
> The textures are nice - but I think the shapes of the chessmen are still
> somewhat crude...
That's wanted. They are all very simple objects except for the
knights, which are macro+mesh objects. I didn't feel like actually
doing the modelling for a staunton chess set. I would have to use
a 3d scanner of some sort to produce realistic meshes. I have a
couple of nice sets (see attachment), and it's too much work of
an idle evening :-).
> the carpet's finish looks terrifyingly realistic - how did
> you do it?
Eh eh eh. Easy. An actual picture of a piece of fabric + fuzzy
normals on a disc object.
> See you in Khyberspace - http://www.geocities.com/electricafghan/index-e.html
> Afghanistan Chronicle: http://www.ndh.net/home/bleimann/index-e.htm
>
> Yadgar
Best,
S.
----------------------------------------------------------
Steven Pigeon Ph. D. candidate
University of Montreal.
pig### [at] iroumontrealca Topic: data compression
----------------------------------------------------------
http://www.iro.umontreal.ca/~pigeon
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Here's the knight, close up.
----------------------------------------------------------
Steven Pigeon Ph. D. candidate
University of Montreal.
pig### [at] iroumontrealca Topic: data compression
----------------------------------------------------------
http://www.iro.umontreal.ca/~pigeon
Post a reply to this message
Attachments:
Download 'knight.jpg' (28 KB)
Preview of image 'knight.jpg'
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