POV-Ray : Newsgroups : povray.binaries.images : WIP slow Server Time
1 Nov 2024 19:16:24 EDT (-0400)
  WIP slow (Message 1 to 7 of 7)  
From: Timothy R  Cook
Subject: WIP slow
Date: 15 Feb 2002 14:41:33
Message: <3C6D6466.5D4DEABC@scifi-fantasy.com>
...but it looks cool.  media sample=12 is probably what's doing it.
-- 
Tim Cook
http://empyrean.scifi-fantasy.com

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PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
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Attachments:
Download 'wip.jpg' (45 KB)

Preview of image 'wip.jpg'
wip.jpg


 

From: Shay
Subject: Re: WIP slow
Date: 15 Feb 2002 15:02:26
Message: <3c6d6952$1@news.povray.org>
Looks promising. I wonder if placing the entire scene in a transparent box
and using fade_power would result in a faster render. This would mean media
containers around all of the lights, of course.

 -Shay



Timothy R. Cook <tim### [at] scifi-fantasycom> wrote in message
news:3C6D6466.5D4DEABC@scifi-fantasy.com...


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From: Timothy R  Cook
Subject: Re: WIP slow
Date: 15 Feb 2002 15:23:22
Message: <3C6D6E3B.87E7D598@scifi-fantasy.com>
Shay wrote:
> Looks promising. I wonder if placing the entire scene in a
> transparent box and using fade_power would result in a faster
> render. This would mean media containers around all of the
> lights, of course.

Media containers around things looks funky when you're using
fog.  I know, I tried.  Besides, it wouldn't get the ambient
background glows/shadowcasts, which if I got rid of those it
would speed a whole heck of a lot...
-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Hugo
Subject: Re: WIP slow
Date: 15 Feb 2002 15:35:51
Message: <3c6d7127$1@news.povray.org>
> Media containers around things looks funky when you're using
> fog.  I know, I tried.  Besides, it wouldn't get the ambient
> background glows/shadowcasts, which if I got rid of those it
> would speed a whole heck of a lot...

Anyway it looks great!  :o)  I look forward to the result! It's too early to
say if it's equally beautiful, but it will be a big step forward compared to
the first orca image. Did you get the render time down with unions?


Hugo


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From: Hugo
Subject: Re: WIP slow
Date: 15 Feb 2002 15:56:43
Message: <3c6d760b@news.povray.org>
I wrote:
> Did you get the render time down with unions?

I saw your reply in the .general group now.  :o)
Great!


Regards,
Hugo


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From: Grey Knight
Subject: Re: WIP slow
Date: 18 Feb 2002 07:11:16
Message: <3C70EF59.B40218@namtar.qub.ac.uk>
"Timothy R. Cook" wrote:
> 
> ...but it looks cool.  media sample=12 is probably what's doing it.
> --
> Tim Cook
> http://empyrean.scifi-fantasy.com
> ...

I detect the foul stench of Windows XP...

-- 
signature{
  "Grey Knight" contact{ email "gre### [at] yahoocom" }
  site_of_week{ url "http://digilander.iol.it/jrgpov" }
}


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From: Timothy R  Cook
Subject: Re: WIP slow
Date: 18 Feb 2002 13:22:14
Message: <3C71465B.79ECA5F8@scifi-fantasy.com>
Grey Knight wrote:
> I detect the foul stench of Windows XP...

It came on this machine.  Why, what's wrong with it?  It's been
behaving nicely so far...

-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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