From: Sebastian H
Subject: converted .md3 file
Date: 9 Feb 2002 14:55:05
Message: <3C657EEA.3090303@web.de>
I'm working on a converter for .md3 files (used in Quake3 and several
other games).
This is a first shot of the upper part of the crash model from Q3A.
This is very cool. Can you change the files and put them back into the game?
Sebastian H. <seb### [at] webde> wrote in message
news:3C6### [at] webde...
If there is a replay option in Q3, converting the file with the 'recorded'
game into a bunch of .pov files with an .ini file would be really something!
If getting all the sounds into a .wav of .aiff or .mp3 file is a
possibility, it would be even possible to create a radiosity povray replay
animation of a game.
:-)
On Mon, 11 Feb 2002 18:49:59 +0100, Apache wrote...
> If there is a replay option in Q3, converting the file with the 'recorded'> game into a bunch of .pov files with an .ini file would be really something!> If getting all the sounds into a .wav of .aiff or .mp3 file is a> possibility, it would be even possible to create a radiosity povray replay> animation of a game.
Except that radiosity tends to look really ugly when used in
animations...
Bye for now,
Jamie.