From: Jetlag
Subject: My first 3.5 :) UV test
Date: 13 Sep 2001 18:29:00
Message: <3ba1332c@news.povray.org>
I figured it was time to teach myself uv mapping. The meshes aren't mine, but I
wrote a little conversion utility to extract them from various games and
correctly map them.
From: Scott Hill
Subject: Re: My first 3.5 :) UV test
Date: 13 Sep 2001 19:13:29
Message: <3ba13d99@news.povray.org>
"Jetlag" <bga### [at] microsoftcom> wrote in message
news:3ba1332c@news.povray.org...
> I figured it was time to teach myself uv mapping. The meshes aren't mine,
but I
> wrote a little conversion utility to extract them from various games and> correctly map them.>
Very noice... Good use of appropriation. ;-)
--
Scott Hill.
Software Engineer.
E-Mail : sco### [at] innocentcom
Pandora's Box : http://www.pandora-software.com
*Everything in this message/post is purely IMHO and no-one-else's*
From: Wolfox
Subject: Re: My first 3.5 :) UV test
Date: 13 Sep 2001 19:39:08
Message: <3ba1439c@news.povray.org>
Oh, the Wing Commander series. Great games and great ship design. :-)
Congrats, that is great. Did you know about the mesh format used? What is
it?
> I figured it was time to teach myself uv mapping. The meshes aren't mine,
but I
> wrote a little conversion utility to extract them from various games and> correctly map them.
Jetlag wrote:
> I figured it was time to teach myself uv mapping. The meshes aren't mine, but I> wrote a little conversion utility to extract them from various games and> correctly map them.
Oooh. Impressive.
And since your mail seems to be just spam-bait, I'll ask this here.
Care to help a little on a tool to do model conversions for POV in Java? I'm sure
the Mac users would be grateful.
--
Wind the Frog!
From: Jari Juslin
Subject: Re: My first 3.5 :) UV test
Date: 13 Sep 2001 20:33:30
Message: <3BA1501A.426B68A7@iki.fi>
Jetlag wrote:
> I wrote a little conversion utility to extract them from various> games and correctly map them.
Nice job, they're cute. When are we going to see the version that reads
saved Quake games and renders them with POV?
--
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