Someone said povray can't do subsurface scattering so I just had
to try. Actually it looks more like "I can't believe it's not milk" :)
_____________
Kari Kivisalo
Kari Kivisalo wrote:
> Someone said povray can't do subsurface scattering so I just had> to try. Actually it looks more like "I can't believe it's not milk" :)>> _____________
wow. nice
source! source!
--
Wind the Frog!
From: Alberto
Subject: Re: Glass of milk. POV 3.5
Date: 6 Sep 2001 14:50:44
Message: <3B97C4FB.92CBEE4D@usb.ve>
Very good indeed. I agree with Jon, how it was made?
Alberto
Kari Kivisalo wrote:
> > Someone said povray can't do subsurface scattering so I just had> to try. Actually it looks more like "I can't believe it's not milk" :)> > _____________> Kari Kivisalo> > --------------------------------------------------------------------------------> [Image]
Source in p.b.s-f.
From "A Practical Model for Subsurface Light Transport".
This is rendered using measured material properties.
http://www.pp.htv.fi/kkivisal/milk_ref.jpg
Povray doesn't have any means to control the reflectance
distribution besides brilliance so this is probably the
best approximation.
_____________
Kari Kivisalo
On Thu, 06 Sep 2001 20:01:08 +0300, Kari Kivisalo wrote:
>>Someone said povray can't do subsurface scattering so I just had>to try. Actually it looks more like "I can't believe it's not milk" :)>
As others have said that's a very convincing glass of milk.
--
Cheers
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Steven Jones schrieb in Nachricht <3b9c54fe@news.povray.org>...
>Who said that free software can't do photo-realism?
Those who want to sell their graphics software?