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As I said in p.u.patches, I had a problem using photons and area_lights...
In the megaPOV doc, it is said that area_light by default are considered
as point light by photons. This was ok for me...BUT, I didn't managed to
have photons with them until I added the area_light keyword in the
photon part of the light source.
light_source { // FDirect01
<0, 0, 0>
color rgb <1., 1., 1.>
area_light
<0, 0, 9.>, <0, 9., 0>,
14, 14
adaptive 2
jitter
orient
matrix <0.5000001788, -0.866025269, 4.110460239e-008,
-3.943076266e-008, 2.469813865e-008, 1.,
0.866025269, 0.5000001788, 2.179896796e-008,
130., 140., -6.119594218e-006>
photons {
refraction on
reflection on
area_light // HERE !!! without this, no photons !!!
}
}
Did I miss something ??
David
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