POV-Ray : Newsgroups : povray.binaries.images : C&C Silo Server Time
20 Nov 2024 12:29:51 EST (-0500)
  C&C Silo (Message 1 to 9 of 9)  
From: Simon Lemieux
Subject: C&C Silo
Date: 21 Aug 2001 17:23:44
Message: <3B82D4B7.BB01B7EC@yahoo.com>
Hi there,
  just came back from a journey to the other end of my country (Canada).

I started programming 3D again, I decided to leave OpenGL, since I believe I
will never be able to achieve anything worth the trouble. I decided to continue
working with OpenGL for it's Graphical abilities for interfaces and such, but
not for games...

  So...  as I said I started programming with Povray again and here is one of my
works...

  Right now it needs some more bumps to simulate some concrete, also I think the
color is wrong.  Since I have a genetic problem that prevent me from seeing the
colors right, if anyone could send me a hint on RGB for the GDI's color in
Command&Conquer!

Suggestions, comments highly apreciated!

Also, I will need to add some fake trees and pines, know any good macro I could
use with POV-Ray 3.1 linux?
Also, I will be making mountains and rivers, if there is any macros for that
also...  I'm concentrating my renders on the buildings and (to come) the
vehicles...

Thanks,
  Simon

-- 
||  'How do you know I'm mad?' said Alice.
||  'You must be,' said the Cat, 'or you wouldn't have come here.'
--
 Simon Lemieux  (lem### [at] yahoocom)


Post a reply to this message

From: Simon Lemieux
Subject: Re: C&C Silo (Picture)
Date: 21 Aug 2001 17:24:40
Message: <3B82D4E4.D07CCF81@yahoo.com>
Sorry, here's the picture...

-- 
||  'How do you know I'm mad?' said Alice.
||  'You must be,' said the Cat, 'or you wouldn't have come here.'
--
 Simon Lemieux  (lem### [at] yahoocom)


Post a reply to this message


Attachments:
Download 'silo1.jpg' (134 KB)

Preview of image 'silo1.jpg'
silo1.jpg


 

From: Jan Walzer
Subject: Re: C&C Silo
Date: 22 Aug 2001 07:56:46
Message: <3b839dfe$1@news.povray.org>
"Simon Lemieux" <lem### [at] yahoocom> in
news:3B82D4B7.BB01B7EC@yahoo.com...
>   Right now it needs some more bumps to simulate some concrete, also I
think the
> color is wrong.  Since I have a genetic problem that prevent me from seeing
the
> colors right, if anyone could send me a hint on RGB for the GDI's color in
> Command&Conquer!

Uh ... I liked the game very much ...
We had a lot of fun when we played it on LAN-parties ...
Made more fun than DOOM in these days ...

The Color of the GDI has been somethink like:

     #EEDE54
RGB: <238,222,84>/255

... but it could have been less saturation .... it's hard to tell without
something to compare...
I think I will play it again some day ...
Does someone know, if it will run under w2k ?
I don't believe it ...

--
Jan Walzer <jan### [at] lzernet>


Post a reply to this message

From: John Haiducek
Subject: Re: C&C Silo
Date: 22 Aug 2001 08:31:53
Message: <3b83a639$1@news.povray.org>
I don't know about a tree macro, but just FYI, a POV macro should work the
same regardless of what system you're using.

John Haiducek jha### [at] tmnet


Post a reply to this message

From: Steve
Subject: Re: C&C Silo (Picture)
Date: 22 Aug 2001 13:22:56
Message: <slrn9o7btg.aqv.steve@zero-pps.localdomain>
On Tue, 21 Aug 2001 17:38:44 -0400, Simon Lemieux wrote:

>Sorry, here's the picture...

Looks interesting so far. 

--
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

  2:11pm  up 39 days, 16:15,  2 users,  load average: 1.28, 1.08, 1.02


Post a reply to this message

From: Simon Lemieux
Subject: Re: C&C Silo
Date: 22 Aug 2001 14:51:05
Message: <3B83FF71.F61A3E7C@yahoo.com>
> Uh ... I liked the game very much ...
> We had a lot of fun when we played it on LAN-parties ...
> Made more fun than DOOM in these days ...

Unfortunately, I did not have the chance to play on LAN... :(

> The Color of the GDI has been somethink like:
> 
>      #EEDE54
> RGB: <238,222,84>/255

I took a snapshot and tried to get the color with gimp and I think it's more
like
RGB: <246, 215, 124>/256

I took this color on the top of a Silo, and then on a Mammoth tank and it gave
almost the same color...

Thanks though!
  Simon

-- 
||  'How do you know I'm mad?' said Alice.
||  'You must be,' said the Cat, 'or you wouldn't have come here.'
--
 Simon Lemieux  (lem### [at] yahoocom)


Post a reply to this message

From: Simon Lemieux
Subject: Re: C&C Silo
Date: 22 Aug 2001 14:52:25
Message: <3B83FFC2.CE5334CC@yahoo.com>
John Haiducek wrote:
> 
> I don't know about a tree macro, but just FYI, a POV macro should work the
> same regardless of what system you're using.

Yes of course, but just in case someone had a program for modelling trees that
could output a pov file...

Actually, I could run Linux programs and Macintosh programs as well...

Thanks,
  Simon

-- 
||  'How do you know I'm mad?' said Alice.
||  'You must be,' said the Cat, 'or you wouldn't have come here.'
--
 Simon Lemieux  (lem### [at] yahoocom)


Post a reply to this message

From: Simon Lemieux
Subject: Re: C&C Silo (Picture)
Date: 22 Aug 2001 14:54:15
Message: <3B840030.B55FDB8A@yahoo.com>
Steve wrote:
> 
> Looks interesting so far.

Thanks, this kind of work is pretty easy, since it's made of CSG operations
only...  The final work should be a huge CSG party!!  Which is good for me,
since I never did anything realistic, this is my first attempt!

Thanks,
  Simon

-- 
||  'How do you know I'm mad?' said Alice.
||  'You must be,' said the Cat, 'or you wouldn't have come here.'
--
 Simon Lemieux  (lem### [at] yahoocom)


Post a reply to this message

From: Steve
Subject: Re: C&C Silo
Date: 22 Aug 2001 16:43:41
Message: <slrn9o86a5.bc9.steve@zero-pps.localdomain>
On Wed, 22 Aug 2001 14:53:54 -0400, Simon Lemieux wrote:
>John Haiducek wrote:
>> 
>> I don't know about a tree macro, but just FYI, a POV macro should work the
>> same regardless of what system you're using.
>
>Yes of course, but just in case someone had a program for modelling trees that
>could output a pov file...
>
>Actually, I could run Linux programs and Macintosh programs as well...

Both Giles an Thomas Aust have tree macros that build pov output files. 

PS: I don't know if Thom's builds an output file, but it can be run in 
standard pov on any platform.  Do a search on the POV links page. 

http://www.povray.org/LINKS/

--
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

  9:40pm  up 39 days, 23:44,  2 users,  load average: 1.00, 1.02, 1.00


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.