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A lot to do, just started to work on textures. Need more geometric
details. There will be a waterfall behind the building.
Everything is done in 3DS MAX and GIMP for textures and rendered in
MegaPOV using the plug-in I'm still working on. I've just added the bump
so bricks have bump !
comments, ideas welcome...
David
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gemelli david wrote:
>
> A lot to do, just started to work on textures. Need more geometric
> details. There will be a waterfall behind the building.
> Everything is done in 3DS MAX and GIMP for textures and rendered in
> MegaPOV using the plug-in I'm still working on. I've just added the bump
> so bricks have bump !
>
> comments, ideas welcome...
Hmm.
To sum it up, i would suggest taking out some 3DS and adding some more
POV...
Don't get me wrong, it does not look bad, but directly rendering a 3DS
scene with POV is a bit like asking a manager to write a drama - it could
work, but you won't get a shakespeare. :-)
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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