POV-Ray : Newsgroups : povray.binaries.images : Toroidal iso-noise (58KB) Server Time
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From: Tor Olav Kristensen
Subject: Re: Toroidal iso-noise => Larger w/wrinkles (99KB)
Date: 7 Nov 2000 18:37:52
Message: <3A089201.8FE79409@online.no>
David Fontaine wrote:
> 
> This is totally awesome! Looks like jpeg ate it up though...

Thank you David.

I set the jpeg compression to 80% to save space
and it seems that the high frequencies in the 
"texture" suffered a bit from this.


Tor Olav
-- 
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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From: Pete
Subject: Re: Toroidal iso-noise => Larger w/wrinkles (99KB)
Date: 7 Nov 2000 19:29:47
Message: <949.346T2915T11466320PeterC@nym.alias.net>
Tor wrote:

>I have enclosed a 1027x768 version.
>(This time with "wrinkles")

        Thanks!  It's even cooler big.  Such detail!
Iso-surfaces are cool.

>If you want another size or an image without
>the "wrinkles", then I can post the source
>so that you can render it the way you like.

        Unfortunatly I can't do iso-surfaces: there
is no Amiga version of MegaPOV*.  Otherwise I wouldn't
have pestered you for the larger render.  Normally when
I see something cool posted here, I try to recreate it
from scratch.
        Once again, thanks for making the larger version.
(how long do these isosurface things take to render, BTW?)

>Tor Olav
>--
>mailto:tor### [at] hotmailcom
>http://www.crosswinds.net/~tok/tokrays.html

>[Attachment: ToroidalNoise_.jpg]

-- 
* I suppose I *could* throw MegaPOV on the wintel machine
  at work, but I'de rather keep the miggy and the wintel
  on the same pov-version, for easy file & render management.


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From: Tor Olav Kristensen
Subject: Re: Toroidal iso-noise => Larger w/wrinkles (99KB)
Date: 8 Nov 2000 18:25:26
Message: <3A09E095.22F1BEB4@online.no>
Pete wrote:
> 
> Tor wrote:
> 
> >I have enclosed a 1027x768 version.
> >(This time with "wrinkles")
> 
>         Thanks!  It's even cooler big.  Such detail!

I'm happy that someone likes this.


> Iso-surfaces are cool.
>...

Yes I agree.

Some people in these newsgroups have tried to 
convince me to use MegaPov since April (I think).

Two months ago the temptation had grown so great 
that I installed it.

And one month ago I "discovered" iso-surfaces. 

Now I (almost) admit that I regret that I did 
not install MegaPov earlier.  ;)


>...
> (how long do these isosurface things take to render, BTW?)

I don't remember the stats, but I see now that 
the large one with the wrinkles renders at about 
18 pixels per second (at my 100MHz Pentium).

1024 x 768 / 3600 = 218.5        218.5/18 = 12.1

(So by this calculation it takes about 12 hours 
to render.)


Regards,

Tor Olav
-- 
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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From: Chris Huff
Subject: Re: Toroidal iso-noise => Larger w/wrinkles (99KB)
Date: 8 Nov 2000 20:54:04
Message: <chrishuff-F4CF45.20540808112000@news.povray.org>
Eerie...like a slowly cooling mass of molten iron-containing rock being 
held in shape by strong gravity and magnetic fields. Looks like it's 
been held in this shape, with those odd floating chunks, for a couple 
millennia.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


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From: Tor Olav Kristensen
Subject: Re: Toroidal iso-noise => Larger w/wrinkles (99KB)
Date: 8 Nov 2000 21:20:36
Message: <3A0A09A7.855A6437@online.no>
Chris Huff wrote:
> 
> Eerie...like a slowly cooling mass of molten iron-containing rock being
> held in shape by strong gravity and magnetic fields. Looks like it's
> been held in this shape, with those odd floating chunks, for a couple
> millennia.

Your imagination is kind of technical, isn't it ?

But I agree with you - That's the most plausible
explanation for the creation of this stony stuff.

;)


Tor Olav
-- 
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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From: Chris Huff
Subject: Re: Toroidal iso-noise => Larger w/wrinkles (99KB)
Date: 9 Nov 2000 19:18:45
Message: <chrishuff-CA257F.19185109112000@news.povray.org>
In article <3A0A09A7.855A6437@online.no>, Tor Olav Kristensen 
<tor### [at] onlineno> wrote:

> Your imagination is kind of technical, isn't it ?

I guess you're right... :-)


> But I agree with you - That's the most plausible
> explanation for the creation of this stony stuff.

And I didn't even go into the possibility of an asteroid/small moon 
collision in orbit around a gas giant...

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


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From: Jérôme M  Berger
Subject: Re: Toroidal iso-noise => Source posted
Date: 10 Nov 2000 08:49:29
Message: <3A0BFCE9.C671CA8E@tapasmail.net>
Tor Olav Kristensen wrote:
> 
> I have now posted the code to povray.text.scene-files:
> 
> news://news.povray.org/3A08883F.ECDFB741%40online.no
> 
> If your idea results in something nice or interesting,
> I would be glad to see the result.
> 
	If you're interrested, the results are here:
http://www.enst.fr/~jberger/tmp

	(I'm not posting them since they're not *that* different form yours).

	I think the best would be something in between those two with some
reflection thrown in for good measure (ouch the render time though...)


-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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From: Tor Olav Kristensen
Subject: Re: Toroidal iso-noise => Source posted
Date: 10 Nov 2000 22:35:49
Message: <3A0CBE2F.EFEB6E9@online.no>

> 
> Tor Olav Kristensen wrote:
> >...
> > If your idea results in something nice or interesting,
> > I would be glad to see the result.
> >
>         If you're interrested, the results are here:
> http://www.enst.fr/~jberger/tmp



Interesting to see the scene with these glossy 
textures. What are the texture settings ?

And what were the rendering times ?


Regards,

Tor Olav
-- 
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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From: Jérôme M  Berger
Subject: Re: Toroidal iso-noise => Source posted
Date: 13 Nov 2000 05:44:06
Message: <3A0FC5F5.688E445@tapasmail.net>
Tor Olav Kristensen wrote:
> 

> 
> Interesting to see the scene with these glossy
> textures. What are the texture settings ?
> 
	Mostly, I replaced the wrinkles with some higher-frequency noise3d and
added phong on one and specular on the other. I don't have the settings
at hand right now, I'll post them tomorrow...

> And what were the rendering times ?
> 
	I don't remember and they wouldn't be significant anyway since I was
working simultaneously on this, my next irtc entry and my cloth
simulator (no, I don't have a cray, just a 333MHz PII...)


-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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From: Jérôme M  Berger
Subject: Re: Toroidal iso-noise => Source posted
Date: 14 Nov 2000 04:49:31
Message: <3A110AAB.4743DE13@tapasmail.net>

> 
>         Mostly, I replaced the wrinkles with some higher-frequency noise3d and
> added phong on one and specular on the other. I don't have the settings
> at hand right now, I'll post them tomorrow...
> 
	Here are the settings:
* for the bumps I replaced the "wrinkles" term in the isosurface with:
-0.01*(1-2*noise3d (10*x, 10*y, 10*z))

* for the shine: phong or specular 0.5, default phong_size and roughness


-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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