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From: Tor Olav Kristensen
Subject: Fibonacci Stones (142KB)
Date: 5 Sep 2000 01:26:59
Message: <39B44A76.2ECBA98A@online.no>
For this image I used some of Alf Peak's code in his post
"Golden Ratio" to p.t.s-f  31. Aug;
(http://news.povray.org/39ad9be0%40news.povray.org)
in combination with my AntiBlobs macro.

Comments are welcome.


Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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Attachments:
Download 'fibonacci02.jpg' (142 KB)

Preview of image 'fibonacci02.jpg'
fibonacci02.jpg


 

From: Xplo Eristotle
Subject: Re: Fibonacci Stones (142KB)
Date: 5 Sep 2000 02:22:26
Message: <39B4598F.8AD92D68@unforgettable.com>
Tor Olav Kristensen wrote:
> 
> For this image I used some of Alf Peak's code in his post
> "Golden Ratio" to p.t.s-f  31. Aug;
> (http://news.povray.org/39ad9be0%40news.povray.org)
> in combination with my AntiBlobs macro.
> 
> Comments are welcome.

This would look interesting if you embedded the blob in a wall and used
an image for pigmentation.. instant Fibonacci mosaic art.

-Xplo


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From: Anton Sherwood
Subject: Re: Fibonacci Stones (142KB)
Date: 5 Sep 2000 05:35:59
Message: <39B487F3.7B4C522B@pobox.com>
A very appropriate use of AntiBlobs!

-- 
Anton Sherwood  --  br0### [at] p0b0xcom  --  http://ogre.nu/


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From: Christoph Hormann
Subject: Re: Fibonacci Stones (142KB)
Date: 5 Sep 2000 07:29:20
Message: <39B4A105.AF460FEE@schunter.etc.tu-bs.de>
Tor Olav Kristensen wrote:
> 
> For this image I used some of Alf Peak's code in his post
> "Golden Ratio" to p.t.s-f  31. Aug;
> (http://news.povray.org/39ad9be0%40news.povray.org)
> in combination with my AntiBlobs macro.
> 
> Comments are welcome.
> 
> Tor Olav

Looks good for some ground paving, just add some sand between, maybe scale the
texture ...

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Ian Witham
Subject: Re: Fibonacci Stones (142KB)
Date: 5 Sep 2000 11:11:57
Message: <39b4d4fd@news.povray.org>
Great...... could we perhaps see the source ? :-)

--

Ian

Inkwell: Ian's Homepage
http://www.topcities.com/cartoon/inkwell/index.htm
"Christoph Hormann" <Chr### [at] schunteretctu-bsde> wrote in
message news:39B4A105.AF460FEE@schunter.etc.tu-bs.de...
>
>
> Tor Olav Kristensen wrote:
> >
> > For this image I used some of Alf Peak's code in his post
> > "Golden Ratio" to p.t.s-f  31. Aug;
> > (http://news.povray.org/39ad9be0%40news.povray.org)
> > in combination with my AntiBlobs macro.
> >
> > Comments are welcome.
> >
> > Tor Olav
>
> Looks good for some ground paving, just add some sand between, maybe scale
the
> texture ...
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Richard Dault
Subject: Re: Fibonacci Stones (142KB)
Date: 5 Sep 2000 14:45:21
Message: <39b50701$1@news.povray.org>
This is a little bit off topic, but not too much since raytracing is all
about math.

Anyone interested in mathematics and/or the golden ratio and/or pi should
check out the film called "Pi".  See http://www.pithemovie.com for more info
about it.


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From: Tor Olav Kristensen
Subject: Re: Fibonacci Stones (142KB)
Date: 5 Sep 2000 16:02:57
Message: <39B517ED.F7229D48@online.no>
Xplo Eristotle wrote:

> ...
> This would look interesting if you embedded the blob in a wall and used
> an image for pigmentation.. instant Fibonacci mosaic art.

I like that idea. Thanks.

I guess I need MegaPOV to that...

Or is it possible to read from an image file with
standard POV ?


Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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From: Tor Olav Kristensen
Subject: Re: Fibonacci Stones (142KB)
Date: 5 Sep 2000 16:03:45
Message: <39B5181D.BDDC0749@online.no>
Anton Sherwood wrote:

> A very appropriate use of AntiBlobs!

=))


Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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From: Tor Olav Kristensen
Subject: Re: Fibonacci Stones (142KB)
Date: 5 Sep 2000 16:07:53
Message: <39B5190D.37C68592@online.no>
Christoph Hormann wrote:

> ...
> Looks good for some ground paving,

I'll try to make a simple render with the camera
low and looking "horizontally" to see how that looks.


> just add some sand between,

Hmmm... I need to figure out how to make a
sand texture.


> maybe scale the texture ...

Up or down ?


Thank you for commenting


Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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From: Tor Olav Kristensen
Subject: Re: Fibonacci Stones (142KB)
Date: 5 Sep 2000 16:14:52
Message: <39B51AB0.C47062F2@online.no>
Ian Witham wrote:

> Great...... could we perhaps see the source ? :-)

I'll try to post the code later today.


I'm not quite satisfied with the AntiBlobs macro yet.

For this image I replaced this line;
#local NStrB = (Trh - StrA*PowA)/PowB;

in the macro, with this line;
#local NStrB = -abs((StrA*PowA - Trh)/PowB);

But I have do some more math-thinking to see
if I can make this macro better.


Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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