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27 Apr 2024 00:50:25 EDT (-0400)
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From: Jamie Davison
Subject: Re: Torus that Once was Twisted (22KB)
Date: 4 Jul 2000 16:27:54
Message: <MPG.13cc3e62d18c5f50989722@news.stmuc.com>
[snip]
> >This is one of the images that came out.
> 
> /me likes. Looks like an amoeba of sorts (or so my brother says).

Looks more like a Sand Dollar to me.  For those who don't know, a Sand 
Dollar is an echinoderm (or starfish for the non-biologists out there) 
which ends up sold to tourists as a curiosity in various places (I think 
my mother brought a couple back from Florida)

Cute image though.

Bye for now,
     Jamie,


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From: Lt  Kettch
Subject: Re: Torus that Once was Twisted (22KB)
Date: 4 Jul 2000 20:46:14
Message: <39628471.B7BB66CB@aol.com>
But the main body is missing, and that is where the stomach and the mouth
and "Brain" is located... how would it eat?

--
"Yub-Yub!" Lt. Kettch


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From: Jamie Davison
Subject: Re: Torus that Once was Twisted (22KB)
Date: 5 Jul 2000 18:26:48
Message: <MPG.13cdae5934dbc787989724@news.stmuc.com>
> But the main body is missing, and that is where the stomach and the mouth
> and "Brain" is located... how would it eat?

Brain?  These are echinoderms we're talking about... :)

They have a pentaradial nerve ring, which is about as close as you get to 
a nervous centre.

If I could be bothered, I'd dig out my invertebrates text from my degree 
and *really* bore you :)

But I was thinking more of the skeletons which are what get sold to 
tourists.

(BTW, don't get me started any more than I am already.  It's not a pretty 
sight <grin>)

Bye for now,
     Jamie.


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From: Tor Olav Kristensen
Subject: Re: Torus that Once was Twisted (22KB)
Date: 5 Jul 2000 21:07:48
Message: <3963DB48.510E862F@online.no>
Moon47 wrote:
> 
> Wow... I like it... What did you do...?

Thank you, but I didn't do much.

I just modified some of Peter's translation 
and rotation statements with some cosine values.


See code below.

Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


#declare Steps = 1500;
#declare MajorRad = 10;
#declare MinorRad = 2;
#declare Turns = 5;

#declare Circumference = 2*pi*MajorRad;
#declare Thickness = 5*Circumference/Steps;

#declare dDegStep = 360/Steps;
#declare dRadStep = 2*pi/Steps; 

#declare TwistedTorus =
blob {
  threshold 1
  #declare Cnt = 0;
  #while (Cnt < Steps)
    #local RadCnt = Cnt*dRadStep;
    #local DegCnt = Cnt*dDegStep;
    sphere {
      0, 3, 0.125
      scale <2*MinorRad, MinorRad*0.5, Thickness>
      translate x*MinorRad
      rotate 12*cos(Turns*RadCnt)*z
      translate MajorRad*x + MinorRad/8*cos(Turns*RadCnt)*y
      rotate (DegCnt + 8*cos(Turns*RadCnt))*y
    }
    #declare Cnt = Cnt + 1;
  #end
  sturm
}


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From: Tor Olav Kristensen
Subject: Re: Torus that Once was Twisted (22KB)
Date: 5 Jul 2000 21:18:53
Message: <3963DDE2.BFA05529@online.no>
Ross Litscher wrote:
> 
> >
> > And from his code I learned something
> > that some (or many ?) of you others
> > probably already knew:
> >
> > Components in a Blob can be Scaled and
> > Transformed individually !
> 
> Grrrr... i knew that and never managed such an interesting object with that
> knowledge ;)

:|  Do not Bite !


In this image the scaling for each blob 
component (sphere) is the same. 

But how about scaling each blob component 
completely independently from all the
others ?

One could for example do the scaling 
relative to the components position in 
space or relative to a pattern (in 
MegaPOV ?) or as functions of a loop 
counter or by some trigonometric 
functions or ....

But I guess most of this has been done 
before. :(


Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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From: Tor Olav Kristensen
Subject: Re: Torus that Once was Twisted (22KB)
Date: 5 Jul 2000 21:28:18
Message: <3963E016.1DAC3207@online.no>
Peter Popov wrote:
> ...
> Oh no! Zilvah, what have we done?
> *runs away*

Hmmm ... I wonder who Zilvah is. :) 

(None of my searches at Altavista, Excite or 
Infoseek produced any results.)


> /me likes. Looks like an amoeba of sorts (or so my brother says).

Thank you.


Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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From: Peter Popov
Subject: Re: Torus that Once was Twisted (22KB)
Date: 6 Jul 2000 01:15:35
Message: <l458ms4d7r1jla8f6comhfvgmf49hinkpn@4ax.com>
On Thu, 06 Jul 2000 03:25:42 +0200, Tor Olav Kristensen
<tor### [at] onlineno> wrote:

>Hmmm ... I wonder who Zilvah is. :) 
>
>(None of my searches at Altavista, Excite or 
>Infoseek produced any results.)

Tried searching ICQ? :)


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


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From: Zilvah
Subject: SV: Torus that Once was Twisted (22KB)
Date: 9 Jul 2000 12:32:20
Message: <3968a914@news.povray.org>
heh, heh... Peter, we'z started a trend!

that picture looks like some sorta umm... thingie :)
I like it... try making it more turqoise and maybe some glass effex or
something...

Zilvah


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From: Zilvah
Subject: SV: Torus that Once was Twisted (22KB)
Date: 9 Jul 2000 12:33:22
Message: <3968a952@news.povray.org>
BOOH! I'm the mistery man!
heh heh...

Mr. Z


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From: Zilvah
Subject: SV: Torus that Once was Twisted (22KB)
Date: 9 Jul 2000 12:36:09
Message: <3968a9f9@news.povray.org>
ack, maybe I should add:

ICQ: 49665027...
I dont like getting searched for :)

I'm just a simple newbie when it comes to 3D and POV-Ray..
I prefer Photoshop stuff :)
www.zilvah.bizland.com/bleh/gwsphere.jpg
is maybe the best "3D" I can come up with :P

Z.


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