I will continue exploring the generation of the
> most basic SDL scripts before gradually increasing the scenes'
> complexity...
Don't have it write the scene  have it work out some macros!
I realized that I have access to M$ Bing's "Copilot", and decided to have it
work out a number of things.
"how to write a macro to graph the Associated Legendre polynomials in povray"
And would you believe the damned thing wrote a _recursive_ macro to calculate
the polynomials for any desired degree and order? :O
Remember when you wanted to move around the perimeter of an ellipse in equal
steps?
I'll bet there are thousands of such geometric problems that we could get a huge
head start on working out in SDL by having one of these engines do a lot of the
heavy lifting.
I'll bet it can do the Schroedinger equation, or a Singular Value Decomposition,
given the right prompt!
Try pasting in one of your own slow macros and see if it can _optimize it_ to
make it run faster....
Before it all gets sequestered behind a huge paywall....
 BE
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