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hi,
"Dave Blandston" <IsN### [at] protonmail ch> wrote:
> In case anyone is interested, here's an easy way to make 3D text using
> sphere_sweeps. To get the data points, I made a bit-map image of the letter "L"
> and drew several dots along the path of the character. It was a little tedious
> to type the <x, y> coordinates of the dots. I suppose it's bad form to use the
> third vector component for something unrelated to the first two but it's very
> convenient.
>
> In the example picture, the pink "L" in the upper left corner is the original.
> The TrueType font is called "Pinyon Script." The blue "L" in the middle is the
> sphere_sweep character. Using the orthographic camera causes spots to appear.
> The sphere_sweep character is overlaid with the original in the upper right
> corner. The bottom shows the sphere_sweep character with a normal camera.
> ...
interested, yes (and fascinated, too :-)), and thanks for including code. the
top-right "overlaid" is very impressive, with only 32 data points.
regards, jr.
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