"Mr" <nomail@nomail> wrote:
> both approaches look pretty complementary, and I hope they could somewhat merge?
>
> I really like the white veins with iridescence. To make it really fully
> functional, it would be great if it could also add some such quartzy "freckles"
> smaller and scattered away from the veins(sorry for my unscientific vocabulary)
> but maybe just some warp / turbulence would end up providing that ?
Good ideas! Yes, adding flecks is possible. That could be accomplished with a
texture_map or with CSG objects.
I've been working on other stuff and haven't experimented further with
iridescence but I think it might be possible to do much better than the example
image.
Have a wonderful day!
-Dave Blandston
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