POV-Ray : Newsgroups : povray.binaries.images : Happy Holidays : Re: Happy Holidays Server Time
19 Jun 2024 20:35:21 EDT (-0400)
  Re: Happy Holidays  
From: Chris R
Date: 17 Dec 2021 20:05:00
Message: <web.61bd32b4a9b6fbbcce7c8a215cc1b6e@news.povray.org>
"Chris R" <car### [at] comcastnet> wrote:
> "Chris R" <car### [at] comcastnet> wrote:
> > A bit of a work-in-progress, but far enough along to show.  This took about
> > 4-days to render without any camera blur, which I'd like to add at some point.
> >
> > There are a few more ornaments/elements I'd like to add in for interest.  I'll
> > probably have to play with the lights a bit or it will never finish rendering
> > before the holidays are over... :-;
> >
> > -- Chris Rath
> Looking at the picture in detail, I was unhappy with the way the puddle melting
> off of the snowman looked.  So, in true geek fashion, I looked up the theory
> behind surface tension of water when puddling on a solid surface, and rewrote
> the macro that generates the puddle to take all of that into account.
> Here is a closeup test view of the snowman with the new puddle, with which I am
> quite happy now.  I will probably have to update the scene to make the puddle
> more obvious in the full scene, because it's kind of hard to notice now.
> Of course, now I'm unhappy with the scarf, so I'll be working on that next...
> -- Chris Rath

Here's an updated version of the snowman using subsurface in the finish.  I
moved the normals into the isosurface itself, and changed the scale to make the
bumpy snow smaller, and then used a subsurface with a translucency of 0.1 and a
diffuse of 0.7.  It still looks like an ornament, but is fluffier, rather than

I am rendering another version with a translucency of 0.5 that looks more like
real snow.  I'll post it when it finishes.

-- Chris R

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