POV-Ray : Newsgroups : povray.binaries.images : Floors, rails, stairs and roofs, detail! : Re: Floors, rails, stairs and roofs, detail! Server Time
28 May 2024 10:58:23 EDT (-0400)
  Re: Floors, rails, stairs and roofs, detail!  
From: Shay
Date: 27 Nov 2021 21:30:00
Message: <web.61a2e8eeae5fec9a79b6d629fe599e6@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> Here's a few images from within the structure.
> I added a randomized camera to put the viewer on a random floor, and spent some
> time detailing the various components so it stands up to closer scrutiny. This
> also revealed a whole slew of placement bugs that didn't really show up on the
> distant view. The rails, posts and corner posts are now predeclared meshes, so
> parsing time has gone down and the memory footprint should be smaller.
> There's still some things I want to improve - there are some big gaps at the end
> of the railings in some cases, I'd like to add some textures, and possibly a
> couple more objects (e.g. planters). If I can maintain the momentum, I'll also
> play with the environment and placement structure a bit...
> Bill

Bill, that's looking very cool! So much work.

So much there already that, yes, a touch of algorithmically generated planters
(and a big measure of patience) would fill it in nicely. Nothing like 100+ hours
of work hanging on your wall.

Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.