POV-Ray : Newsgroups : povray.binaries.images : Re: Cloud Surface : Re: Cloud Surface Server Time
26 Apr 2024 06:48:09 EDT (-0400)
  Re: Cloud Surface  
From: And
Date: 25 Nov 2017 02:40:01
Message: <web.5a191dbf9a2a53c1a6394f050@news.povray.org>
"And" <49341109@ntnu.edu.tw> wrote:
> "And" <49341109@ntnu.edu.tw> wrote:
> > I ever wrote a program that renders atmosphere and cloud. This image is what I
> > said in the following message:
> >
> >
http://news.povray.org/povray.general/message/%3Cweb.5a181ff99a2a53c1a6394f050%40news.povray.org%3E/#%3Cweb.5a181ff
99
> a2
> > a53c1a6394f050%40news.povray.org%3E
> >
> >
> > only single scattering is not enough to produce a physical based cloud. This
> > image is only single scattering:
>

Compare to 1 level scattering, this one a multiple scattering version
It calculate 1~16 level scattering

light transport in a cloud usually scatter - scatter -scatter ... over one
hundred times, I have taken a trick called reduced scattering coefficient, or 16
level scattering will not enough to produce this result.


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