POV-Ray : Newsgroups : povray.binaries.images : Happy Holidays : Re: Happy Holidays Server Time
19 Jun 2024 18:40:18 EDT (-0400)
  Re: Happy Holidays  
From: m@b
Date: 16 Dec 2021 23:36:07
Message: <61bc13b7$1@news.povray.org>
On 16/12/2021 10:12 pm, Chris R wrote:
> "m@b" <sai### [at] googlemailcom> wrote:
>> On 16/12/2021 5:10 am, Chris R wrote:
>>> "Chris R" <car### [at] comcastnet> wrote:
>>>> A bit of a work-in-progress, but far enough along to show.  This took about
>>>> 4-days to render without any camera blur, which I'd like to add at some point.
>>>> There are a few more ornaments/elements I'd like to add in for interest.  I'll
>>>> probably have to play with the lights a bit or it will never finish rendering
>>>> before the holidays are over... :-;
>>>> -- Chris Rath
>>> Looking at the picture in detail, I was unhappy with the way the puddle melting
>>> off of the snowman looked.  So, in true geek fashion, I looked up the theory
>>> behind surface tension of water when puddling on a solid surface, and rewrote
>>> the macro that generates the puddle to take all of that into account.
>>> Here is a closeup test view of the snowman with the new puddle, with which I am
>>> quite happy now.  I will probably have to update the scene to make the puddle
>>> more obvious in the full scene, because it's kind of hard to notice now.
>>> Of course, now I'm unhappy with the scarf, so I'll be working on that next...
>>> -- Chris Rath
>> Here is my take on a melting snowman:
>> <https://youtu.be/puo_eVkz0gY>
>> (Work in progress)
>> (In TikTok format)
>> m@
> Nice!  I thought about doing an animation of my snowman melting, and having the
> puddle grow as he does so.  However, it all renders so slowly that I'd have to
> rent a big server farm to get all of the frames done in my lifetime...
> Any particular tools you use to convert frames to movies?
> -- Chris Rath

<https://ffmpeg.org/>   is very versatile, you can call it as a shellout 
from POV-Ray.


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