POV-Ray : Newsgroups : povray.binaries.images : Ambient and cast shadows on metallic textures : Re: Ambient and cast shadows on metallic textures Server Time
19 May 2024 22:27:07 EDT (-0400)
  Re: Ambient and cast shadows on metallic textures  
From: Thomas de Groot
Date: 26 Nov 2021 02:21:04
Message: <61a08ae0$1@news.povray.org>
Op 25/11/2021 om 20:00 schreef Cousin Ricky:
> On 2021-11-25 1:06 PM (-4), Alain Martel wrote:
>> The metallic finishes from metals.inc have been made to look acceptable
>> in an empty scene against a black background, and that's the only
>> situation where they look somewhat correct.
> Or, how about using a bright sky_sphere along with a large hollow black
> sphere with no_reflection.  Our realistic low-ambient and no-ambient
> metals will show up fine, no need for metals.inc's insane ambients.

<hint> There is a task for you to correct the metals.inc content for the 
future users generations and, on a more serious note, for (future) 
downloads of the POV-Ray package. </hint> ;-)


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