POV-Ray : Newsgroups : povray.binaries.images : Ambient and cast shadows on metallic textures : Re: Ambient and cast shadows on metallic textures Server Time
19 May 2024 23:11:03 EDT (-0400)
  Re: Ambient and cast shadows on metallic textures  
From: Thomas de Groot
Date: 25 Nov 2021 02:33:36
Message: <619f3c50@news.povray.org>
Thanks for this.

There is a catch. The Clipka Grimoire tells us (1) to use high quality 
radiosity with metallic finishes, and (2) that ambient is/ disabled/ 
when using radiosity, from version 3.7 onwards.

I am no expert on this so I cannot really discuss this; I simply notify 
my info.

In the past, I bundled Clipka's comments on this matter in a couple of 
pdf's. I post them here for reference.


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Download 'clipka_finish 1.pdf' (66 KB) Download 'clipka_finish 2.pdf' (235 KB)

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