Op 25/04/2021 om 21:49 schreef Bald Eagle:
> Could you please try:
>
> #declare Granite = pigment {
> cells turbulence 0.425 //(0.325 is too low)
> color_map {Whatever you're using}
> }
>
> to see what I mean?
> I'm interested in seeing a similar render to what you just posted, perhaps with
> whatever improvements you might discover.
>
Quick-and-Dirty.
Yes, this is promising indeed! Good thinking!
--
Thomas
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