POV-Ray : Newsgroups : povray.binaries.images : UV mapping of spheresweep : Re: UV mapping of spheresweep Server Time
20 May 2024 17:54:39 EDT (-0400)
  Re: UV mapping of spheresweep  
From: Le Forgeron
Date: 8 Mar 2014 11:22:07
Message: <531b43af@news.povray.org>
Le 02/03/2014 15:30, LanuHum nous fit lire :
> Le_Forgeron <jgr### [at] freefr> wrote:
> 
>> If you want a version far more close to 3.7 (at least the master
>> branch), you can also see:
>>
>> https://github.com/LeForgeron/povray
>>
>> Current delta from master of 3.7 is:
>> 1. Displaying more details about error on the command line for Unix
>> 2. uv_mapping support for sphere_sweep (with correction of FS#243 to
>> support negative scaling without getting negative radius for spheres)
> 
> Today I could collect the program from this address.
> As image_map I used a simple grid with the alpha channel:
>
http://news.povray.org/povray.binaries.images/attachment/%3Cweb.53122820745dbc337a3e03fe0%40news.povray.org%3E/grid.png
> 
> I saw some artifacts. Probably, sometime you will correct it
> 

You are to be spoiled.

Despite my first impression of impossible, it's now done.
(instead of constant segments with twist at spheres, it's turning along
the segments). It cannot fix the internal shoulder of linear_spline (and
it will stay like that for the years to come), but it fix the other
splines' types .

Code now in repository.


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