POV-Ray : Newsgroups : povray.binaries.images : brain vs. image_map : brain vs. image_map Server Time: 20 Mar 2010 15:49:26 GMT
  brain vs. image_map  
From: David El Tom
Date: 21 Jan 2006 17:24:17
several days ago I stumbled over thread in p.b.i ("Walter's bones") 
which made use of a nested pattern for the floor. So I thought it might 
be possible to create a classic parquet floor without the usage of 
image_maps, just plain procedural.

After 1 or 2 hours of bending my mind and several coffees later, I was 
able to get following render.

take it as "prove of principal". No tile is repeated once, no matter how 
large the floor will be.

- eight prototype wood textures
- three levels of nested checker patterns

... dave


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