POV-Ray : Newsgroups : povray.binaries.images : Odd blur effect: squared spheres : Re: Odd blur effect: squared spheres Server Time: 20 Mar 2010 23:39:41 GMT
  Re: Odd blur effect: squared spheres  
From: Le Forgeron
Date: 27 Aug 2002 10:50:40
Rene Schwietzke wrote:

> Hi,
> 
> Currently I am rendering a large version of a dice image. The dice points
> really get angularly. Does anyone know why?


Dive in the source code (unless it is documented ?),
the blur code as some magic values on blur_sample IIRC which
use an hexagonal grid instead of square grid. At least, it was
in 3.1 ...

Other solution might be to increase the blur_sample,
or reduce the variance or increase the confidence.

 Go read section 6.4.3 of the help (pov 3.5)


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