Does she have a boyfriend?
Seriously, beautiful.
I think, considering the generations of mixing to come
between now and the time Nadia could have her
augmentations, that her skin tone is very reasonable.
Not that I could do any better, but the human eye looks
a little glassy. (What I wouldn't give to even get to the skill
level where I could have such a problem.) Maybe a little texture
to make it look moist instead of wet? Still, I feel like she's looking
at me, so she's real enough.
Thanks!
Bill
Tim Cook wrote:
Further work on
skin, hair, ane eye textures, still not
quite there...also significant modifications to geometry.
Tried PoseRay's displacement map, utterly perplexed by
how to go about controlling it in any useful manner...
Need some quick commentary on current textures, as I want
to get the human half of the girl finished so I can focus
on the cybernetic augmentations.