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6 Nov 2024 10:23:23 EST (-0500)
  povray.binaries.images (Thread 651 to 700 of 14314)  
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Date Last Post Subject Author
11 Jun 2019 24 Jun 2019 Tetrahedral planetoid (31) Bill Pragnell
10 Jun 2019 10 Jun 2019 How to untwist Reorient_Trans? (4) Cousin Ricky
9 Jun 2019 9 Jun 2019 POV-Ray Archaeology: Pen and Pencil by Michael A... (2) Jörg "Yadgar" Bleimann
5 Jun 2019 6 Jun 2019 Nested spherical isosurface(s) (2) Bald Eagle
3 Jun 2019 7 Jun 2019 POV-Ray Archeology: Heightfield-Based Grass (by ... (4) Jörg "Yadgar" Bleimann
1 Jun 2019 2 Jun 2019 Curved sheet passing through 4 points (2) Bald Eagle
1 Jun 2019 2 Jun 2019 Adding black_hole types 2 thru 7 to code branch. (3) William F Pokorny
30 May 2019 6 Jun 2019 Silly_SierpiƄski_test (9) Mike Horvath
29 May 2019 30 May 2019 My take on Brick / Rock walls via isosurfaces an... (3) William F Pokorny
29 May 2019 30 May 2019 Icons (7) Dave Blandston
27 May 2019 30 May 2019 Method to apply transforms to user_defined camera. (4) William F Pokorny
27 May 2019 30 May 2019 Playing with isosurface mazes. (11) William F Pokorny
27 May 2019 28 May 2019 this is not a sport ball (4) Le Forgeron
25 May 2019 30 May 2019 magnetic beads on a strange block (6) kurtz le pirate
20 May 2019 18 Mar 2020 New Hampshire Heightfield WIP (10) Bald Eagle
19 May 2019 27 May 2019 Small abstract (14) Norbert Kern
16 May 2019 12 Aug 2019 POV-Ray v3.8 based unix patch for pgm depth maps. (3) William F Pokorny
14 May 2019 14 May 2019 Graphical projections (continued) (1) Mike Horvath
13 May 2019 25 May 2019 Having a try at light distributions (14) Jasper
12 May 2019 17 May 2019 colors from images (16) Norbert Kern
11 May 2019 15 May 2019 Blast from the Past: Realistic Fire in POV-Ray 3... (10) Jörg "Yadgar" Bleimann
10 May 2019 18 May 2019 High Glen - take #3 (final) (25) Thomas de Groot
10 May 2019 14 May 2019 You know, I like to take things to extremes... (5) Jörg "Yadgar" Bleimann
9 May 2019 11 Jan 2021 Mining operations in a new future world (21) Hj Malthaner
8 May 2019 8 May 2019 Improved Maze Solver (original from David Gemell... (1) Jörg "Yadgar" Bleimann
4 May 2019 4 May 2019 Improving David Gemelli's Maze Solver (4) Jörg "Yadgar" Bleimann
4 May 2019 10 May 2019 More POV archaeology: Bible Scene by Mark King (5) Jörg "Yadgar" Bleimann
4 May 2019 4 May 2019 How does cylindrical warp work? (3) Cousin Ricky
3 May 2019 8 May 2019 Visualized CASINO data (12) Bald Eagle
28 Apr 2019 2 May 2019 POV-Ray Archeology: David Gemelli's Maze Solver (9) Jörg "Yadgar" Bleimann
12 Apr 2019 12 Apr 2019 Behavior change in #default reflection (1) Cousin Ricky
11 Apr 2019 16 Jun 2019 George Stephenson's Rocket (32) Ton
4 Apr 2019 15 Apr 2019 non-tronesque (18) Norbert Kern
21 Mar 2019 25 Mar 2019 Homebrew heightfields (8) Bill Pragnell
7 Mar 2019 21 Mar 2019 Exploring Medieval windows (26) Thomas de Groot
26 Feb 2019 28 Feb 2019 Ancient blob scene taken to extremes (4) Jörg "Yadgar" Bleimann
23 Feb 2019 28 Feb 2019 Munsell (update) (7) Mike Horvath
22 Feb 2019 26 Oct 2020 Steam Fog: First WIP (57) MichaelJF
17 Feb 2019 17 Feb 2019 Strange results from min_extent and max_extent (1) Thomas de Groot
16 Feb 2019 18 Jul 2019 The colourful Julias (6) Tor Olav Kristensen
15 Feb 2019 17 Feb 2019 Unsharp mask (5) Tor Olav Kristensen
15 Feb 2019 6 Mar 2019 nonsense image (24) Norbert Kern
13 Feb 2019 19 Feb 2019 vororock (11) ingo
12 Feb 2019 13 Feb 2019 The Spherical Splash with a "blurred texture" (2) Tor Olav Kristensen
11 Feb 2019 13 Feb 2019 Playing around with height field (8) Gregor Szaktilla
11 Feb 2019 12 Feb 2019 voronoi cell (7) ingo
4 Feb 2019 6 Feb 2019 voronoi forrest (8) ingo
3 Feb 2019 7 Feb 2019 Gaussian blurred pigments (3) Tor Olav Kristensen
2 Feb 2019 18 Feb 2019 High Glen - take 1 (17) Thomas de Groot
31 Jan 2019 13 Feb 2019 mountain and and (36) And
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