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6 Nov 2024 10:23:23 EST (-0500)
povray.binaries.images (Thread 651 to 700 of 14314)
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Date
Last Post
Subject
Author
11 Jun 2019
24 Jun 2019
Tetrahedral planetoid
(31)
Bill Pragnell
10 Jun 2019
10 Jun 2019
How to untwist Reorient_Trans?
(4)
Cousin Ricky
9 Jun 2019
9 Jun 2019
POV-Ray Archaeology: Pen and Pencil by Michael A...
(2)
Jörg "Yadgar" Bleimann
5 Jun 2019
6 Jun 2019
Nested spherical isosurface(s)
(2)
Bald Eagle
3 Jun 2019
7 Jun 2019
POV-Ray Archeology: Heightfield-Based Grass (by ...
(4)
Jörg "Yadgar" Bleimann
1 Jun 2019
2 Jun 2019
Curved sheet passing through 4 points
(2)
Bald Eagle
1 Jun 2019
2 Jun 2019
Adding black_hole types 2 thru 7 to code branch.
(3)
William F Pokorny
30 May 2019
6 Jun 2019
Silly_SierpiĆski_test
(9)
Mike Horvath
29 May 2019
30 May 2019
My take on Brick / Rock walls via isosurfaces an...
(3)
William F Pokorny
29 May 2019
30 May 2019
Icons
(7)
Dave Blandston
27 May 2019
30 May 2019
Method to apply transforms to user_defined camera.
(4)
William F Pokorny
27 May 2019
30 May 2019
Playing with isosurface mazes.
(11)
William F Pokorny
27 May 2019
28 May 2019
this is not a sport ball
(4)
Le Forgeron
25 May 2019
30 May 2019
magnetic beads on a strange block
(6)
kurtz le pirate
20 May 2019
18 Mar 2020
New Hampshire Heightfield WIP
(10)
Bald Eagle
19 May 2019
27 May 2019
Small abstract
(14)
Norbert Kern
16 May 2019
12 Aug 2019
POV-Ray v3.8 based unix patch for pgm depth maps.
(3)
William F Pokorny
14 May 2019
14 May 2019
Graphical projections (continued)
(1)
Mike Horvath
13 May 2019
25 May 2019
Having a try at light distributions
(14)
Jasper
12 May 2019
17 May 2019
colors from images
(16)
Norbert Kern
11 May 2019
15 May 2019
Blast from the Past: Realistic Fire in POV-Ray 3...
(10)
Jörg "Yadgar" Bleimann
10 May 2019
18 May 2019
High Glen - take #3 (final)
(25)
Thomas de Groot
10 May 2019
14 May 2019
You know, I like to take things to extremes...
(5)
Jörg "Yadgar" Bleimann
9 May 2019
11 Jan 2021
Mining operations in a new future world
(21)
Hj Malthaner
8 May 2019
8 May 2019
Improved Maze Solver (original from David Gemell...
(1)
Jörg "Yadgar" Bleimann
4 May 2019
4 May 2019
Improving David Gemelli's Maze Solver
(4)
Jörg "Yadgar" Bleimann
4 May 2019
10 May 2019
More POV archaeology: Bible Scene by Mark King
(5)
Jörg "Yadgar" Bleimann
4 May 2019
4 May 2019
How does cylindrical warp work?
(3)
Cousin Ricky
3 May 2019
8 May 2019
Visualized CASINO data
(12)
Bald Eagle
28 Apr 2019
2 May 2019
POV-Ray Archeology: David Gemelli's Maze Solver
(9)
Jörg "Yadgar" Bleimann
12 Apr 2019
12 Apr 2019
Behavior change in #default reflection
(1)
Cousin Ricky
11 Apr 2019
16 Jun 2019
George Stephenson's Rocket
(32)
Ton
4 Apr 2019
15 Apr 2019
non-tronesque
(18)
Norbert Kern
21 Mar 2019
25 Mar 2019
Homebrew heightfields
(8)
Bill Pragnell
7 Mar 2019
21 Mar 2019
Exploring Medieval windows
(26)
Thomas de Groot
26 Feb 2019
28 Feb 2019
Ancient blob scene taken to extremes
(4)
Jörg "Yadgar" Bleimann
23 Feb 2019
28 Feb 2019
Munsell (update)
(7)
Mike Horvath
22 Feb 2019
26 Oct 2020
Steam Fog: First WIP
(57)
MichaelJF
17 Feb 2019
17 Feb 2019
Strange results from min_extent and max_extent
(1)
Thomas de Groot
16 Feb 2019
18 Jul 2019
The colourful Julias
(6)
Tor Olav Kristensen
15 Feb 2019
17 Feb 2019
Unsharp mask
(5)
Tor Olav Kristensen
15 Feb 2019
6 Mar 2019
nonsense image
(24)
Norbert Kern
13 Feb 2019
19 Feb 2019
vororock
(11)
ingo
12 Feb 2019
13 Feb 2019
The Spherical Splash with a "blurred texture"
(2)
Tor Olav Kristensen
11 Feb 2019
13 Feb 2019
Playing around with height field
(8)
Gregor Szaktilla
11 Feb 2019
12 Feb 2019
voronoi cell
(7)
ingo
4 Feb 2019
6 Feb 2019
voronoi forrest
(8)
ingo
3 Feb 2019
7 Feb 2019
Gaussian blurred pigments
(3)
Tor Olav Kristensen
2 Feb 2019
18 Feb 2019
High Glen - take 1
(17)
Thomas de Groot
31 Jan 2019
13 Feb 2019
mountain and and
(36)
And
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