POV-Ray : Newsgroups : povray.binaries.animations : Fractured Destination Server Time: 19 Dec 2018 07:13:47 GMT
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From: Pekka Aho
Subject: Fractured Destination
Date: 13 Jun 2017 08:40:01
Message: <web.593fa453e676c935ed9f7b990@news.povray.org>
Okies, here it is, the animated version of the zoom-in to the surface of a
barren planetoid. The video consists of 2 separate parts combined together. The
result is a bit rough on the edges and wobbly to the core, but it's a start
anyway. My first serious try on animation in POV in some 20 years or so. :)

https://www.youtube.com/watch?v=bKPUclB_1ns


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From: Stephen
Subject: Re: Fractured Destination
Date: 13 Jun 2017 09:00:29
Message: <593fa9ad$1@news.povray.org>
On 6/13/2017 9:37 AM, Pekka Aho wrote:
> Okies, here it is, the animated version of the zoom-in to the surface of a
> barren planetoid. The video consists of 2 separate parts combined together. The
> result is a bit rough on the edges and wobbly to the core, but it's a start
> anyway. My first serious try on animation in POV in some 20 years or so. :)
>
> https://www.youtube.com/watch?v=bKPUclB_1ns
>

Not bad for a first animation in 20 years. :)

It really deserves to be slower and longer. It moves too fast for my 
aged eyes. ;)

Nice one!

-- 

Regards
     Stephen


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From: Pekka Aho
Subject: Re: Fractured Destination
Date: 13 Jun 2017 10:30:00
Message: <web.593fbe346befef94ed9f7b990@news.povray.org>
Stephen <mca### [at] aolcom> wrote:
> Not bad for a first animation in 20 years. :)
>
> It really deserves to be slower and longer. It moves too fast for my
> aged eyes. ;)

Cheers! :)

Yes, it ended up being a bit hasty indeed. Already working on some other stuff,
but I'll try to find a spot for making a slower and longer version of this one
later then. =)


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From: Thomas de Groot
Subject: Re: Fractured Destination
Date: 13 Jun 2017 11:00:07
Message: <593fc5b7$1@news.povray.org>
On 13-6-2017 12:28, Pekka Aho wrote:
> Stephen <mca### [at] aolcom> wrote:
>> Not bad for a first animation in 20 years. :)
>>
>> It really deserves to be slower and longer. It moves too fast for my
>> aged eyes. ;)
>
> Cheers! :)
>
> Yes, it ended up being a bit hasty indeed. Already working on some other stuff,
> but I'll try to find a spot for making a slower and longer version of this one
> later then. =)
>

I agree with Stephen; on the other hand, this being another universe, we 
might expect some... unexpected things happening. :-)

Well done indeed. Looking forward to more.

-- 
Thomas


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From: Stephen
Subject: Re: Fractured Destination
Date: 13 Jun 2017 12:54:00
Message: <593fe068$1@news.povray.org>
On 6/13/2017 11:28 AM, Pekka Aho wrote:
> Stephen <mca### [at] aolcom> wrote:
>> Not bad for a first animation in 20 years. :)
>>
>> It really deserves to be slower and longer. It moves too fast for my
>> aged eyes. ;)
>
> Cheers! :)
>
> Yes, it ended up being a bit hasty indeed.

I am always underestimating how long an animation should be.

> Already working on some other stuff,
> but I'll try to find a spot for making a slower and longer version of this one
> later then. =)
>

I hope you do but I'm still waiting to finish the one that drew me to 
PovRay, last century. ;)


-- 

Regards
     Stephen


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From: Pekka Aho
Subject: Re: Fractured Destination
Date: 20 Jun 2017 11:45:01
Message: <web.59490aad6befef94ed9f7b990@news.povray.org>
Here's another version with more frames in it, thus a bit longer and slower than
the first one. The animation consists of 2 separate parts again, so I couldn't
manage to make the transition from 1st to 2nd quite as smooth as I had wanted.
Well, better luck next time then. :)

https://www.youtube.com/watch?v=m8-FW4NIiIc


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From: Stephen
Subject: Re: Fractured Destination
Date: 20 Jun 2017 13:32:52
Message: <59492404$1@news.povray.org>
On 6/20/2017 12:44 PM, Pekka Aho wrote:
> Here's another version with more frames in it, thus a bit longer and slower than
> the first one.

Yes, that is better. :)

What is causing it to go out of focus? Is that the isosurface or is the 
space pilot had too much to drink? :)

The animation consists of 2 separate parts again, so I couldn't
> manage to make the transition from 1st to 2nd quite as smooth as I had wanted.
> Well, better luck next time then. :)
>

It is really hard to do just using PovRay. A third party tool to fade 
the clips together. Would probably be a good idea.

Having said that I did attempt to do it in the animation below. About 8 
seconds in I put a transparent box in front of the camera then played 
with the normals to fuzz things up.

I was experimenting with some BVH movement files in Poser.

http://www.tc-rtc.co.uk/image/upload//Stephen/pw-1260387299-Dreams7_Low.mpg

> https://www.youtube.com/watch?v=m8-FW4NIiIc
>


-- 

Regards
     Stephen


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From: Pekka Aho
Subject: Re: Fractured Destination
Date: 20 Jun 2017 15:35:01
Message: <web.59493f796befef94daa829480@news.povray.org>
Stephen <mca### [at] aolcom> wrote:
> What is causing it to go out of focus? Is that the isosurface or is the
> space pilot had too much to drink? :)

I like to think the probe keeps auto-adjusting/recalibrating during the
closing-in. Also the local conditions can have their effects on the equipment as
well due to eg. pressure, radiation, magnetic field and so on. :)

Now when I think of it, a buzzing sound combined with the focus effect would be
cool. :D

Stephen <mca### [at] aolcom> wrote:
> It is really hard to do just using PovRay. A third party tool to fade
> the clips together. Would probably be a good idea.

Aye, afterwards I was also thinking of some kind of fade effect added there some
way. For these two animations I just quickie-used VirtualDub on my computer at
work, and didn't take a further look at the features that thoroughly yet. But
gotta check again, and possibly fiddle around more on the future stuff to come.
:)


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From: Pekka Aho
Subject: Re: Fractured Destination
Date: 20 Jun 2017 16:40:00
Message: <web.59494f586befef94647dfc820@news.povray.org>
Stephen <mca### [at] aolcom> wrote:
> What is causing it to go out of focus? Is that the isosurface or is the
> space pilot had too much to drink? :)

Oh, and technically I was playing around with focal blur and camera angle. :)


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From: Stephen
Subject: Re: Fractured Destination
Date: 20 Jun 2017 17:46:29
Message: <59495f75$1@news.povray.org>
On 6/20/2017 4:32 PM, Pekka Aho wrote:
> Stephen <mca### [at] aolcom> wrote:
>> What is causing it to go out of focus? Is that the isosurface or is the
>> space pilot had too much to drink? :)
>
> I like to think the probe keeps auto-adjusting/recalibrating during the
> closing-in. Also the local conditions can have their effects on the equipment as
> well due to eg. pressure, radiation, magnetic field and so on. :)
>

That works for me. :)

> Now when I think of it, a buzzing sound combined with the focus effect would be
> cool. :D
>
> Stephen <mca### [at] aolcom> wrote:
>> It is really hard to do just using PovRay. A third party tool to fade
>> the clips together. Would probably be a good idea.
>
> Aye, afterwards I was also thinking of some kind of fade effect added there some
> way. For these two animations I just quickie-used VirtualDub on my computer at
> work, and didn't take a further look at the features that thoroughly yet.

Understandable, but since it is just a WIP...

> But gotta check again, and possibly fiddle around more on the future stuff to come.
> :)
>

I've not used VirtualDub for a long time and can't remember its features.

>
> Oh, and technically I was playing around with focal blur and camera angle.

Two things at the same time?
Hmm! :)


-- 

Regards
     Stephen


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