![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
William Tracy <wtr### [at] calpoly edu> wrote:
> fidos wrote:
> > The rendering time was below 48 hours for 256 frames. I used 2 passes : one
> > for the saving of the radiosity infos at low resolution and one for the
> > final rendering with aa on.
>
> What hardware are you rendering on?
>
> --
> William Tracy
> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
> |a|f|i|s|h|i|o|n|a|d|o|@|g|m|a|i|l|.|c|o|m|
> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
> |w|t|r|a|c|y|@|c|a|l|p|o|l|y|.|e|d|u|
> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
> You know you've been raytracing too long when you hate games, but you
> buy Riven just to look at the pictures.
> AmaltheaJ5
I use a notebook with a Pentium M 760 2GHz with 1 Go of RAM.
It is up to 2 times quicker in PovRay than my PC with a P4 3.2 GHz !
Regards,
Fidos
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Any chances of releasing your liquid simulator? Very impressive simulations
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Amazing.
Hi, Fidos, Can you provide some references on the simulation methods you
have used in your animation, such as the free suface and the two phase
treatment.
Thank you.
"fidos" <fid### [at] wanadoo fr> wrote:
> Hello,
>
> I extended my fluid simulator in order to handle different fluids with
> different propreties.
>
> In this simulation, I have 2 fluids. The pink fluid is 2 times more dense
> than the transparent one. The objects are half dense than the transparent
> fluid.
>
> For the rendering, I play with radiosity (no light).
>
> http://perso.orange.fr/fidos/multiphase.mpg : low res MPEG1 (< 1.9 Mo)
> http://perso.orange.fr/fidos/multiphase_high.mpg : hi res MPEG1 (< 10 Mo)
>
> Any comments are wellcome.
>
> Regards,
> Fidos
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Really Amazing.
Hi, Fidos, Can you provide some reference on the simulation methods you used
to handle the free surface and interactions between two fluids? Thank you.
"fidos" <fid### [at] wanadoo fr> wrote:
> Hello,
>
> I extended my fluid simulator in order to handle different fluids with
> different propreties.
>
> In this simulation, I have 2 fluids. The pink fluid is 2 times more dense
> than the transparent one. The objects are half dense than the transparent
> fluid.
>
> For the rendering, I play with radiosity (no light).
>
> http://perso.orange.fr/fidos/multiphase.mpg : low res MPEG1 (< 1.9 Mo)
> http://perso.orange.fr/fidos/multiphase_high.mpg : hi res MPEG1 (< 10 Mo)
>
> Any comments are wellcome.
>
> Regards,
> Fidos
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"iori" <nomail@nomail> wrote:
> Any chances of releasing your liquid simulator? Very impressive simulations
The release of a simulator is a target for me. Thank you.
Regards,
Fidos
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"Paean" <Pae### [at] gmail com> wrote:
> Really Amazing.
>
> Hi, Fidos, Can you provide some reference on the simulation methods you used
> to handle the free surface and interactions between two fluids? Thank you.
>
Some ideas of my implementation is comming from a paper of Frank Losasso
Petterson (http://graphics.stanford.edu/~losasso/). A good source of
reference for fluid simulation with the use of the level set method is the
web site of Ron Fedkiw (http://graphics.stanford.edu/~fedkiw/).
Regrads,
Fidos.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |