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RusHHouR wrote:
> If you dont care about actually learning anything, then render 70 or so
> images and make a gif animation which changes image once per second... ;)
>
70-second minutes, mmm. Suitable for everything, except working.
--
Eero "Aero" Ahonen
http://www.zbxt.net
aer### [at] removethiszbxtnetinvalid
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Eero Ahonen <aer### [at] removethiszbxtnetinvalid> wrote:
> RusHHouR wrote:
> > If you dont care about actually learning anything, then render 70 or so
> > images and make a gif animation which changes image once per second... ;)
> >
>
> 70-second minutes, mmm. Suitable for everything, except working.
>
> --
> Eero "Aero" Ahonen
> http://www.zbxt.net
> aer### [at] removethiszbxtnetinvalid
Huh..?
A digital clock would start at say 13:45:10 and go through all images, one
per second, and end at 13:46:20...
I never said it was a good idea though, just a slick solution.
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On Tue, 13 Feb 2007 09:08:23 EST, "RusHHouR" <gee### [at] mailnu> wrote:
>Eero Ahonen <aer### [at] removethiszbxtnetinvalid> wrote:
>> RusHHouR wrote:
>> > If you dont care about actually learning anything, then render 70 or so
>> > images and make a gif animation which changes image once per second... ;)
>> >
>>
>> 70-second minutes, mmm. Suitable for everything, except working.
>>
>> --
>> Eero "Aero" Ahonen
>> http://www.zbxt.net
>> aer### [at] removethiszbxtnetinvalid
>
>Huh..?
>
>A digital clock would start at say 13:45:10 and go through all images, one
>per second, and end at 13:46:20...
>
>I never said it was a good idea though, just a slick solution.
>
I've a better idea, not saying that yours is not good.
A sundial, that measures in hours, minutes and seconds. If the reader can't make
out the seconds then it's his fault for not being skilful enough :-)
Regards
Stephen
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RusHHouR wrote:
> Eero Ahonen <aer### [at] removethiszbxtnetinvalid> wrote:
>> 70-second minutes, mmm. Suitable for everything, except working.
>
> Huh..?
The first thing that came to my mind from your idea :).
> A digital clock would start at say 13:45:10 and go through all images, one
> per second, and end at 13:46:20...
Yep, I got the idea - I just got another idea also. Actually it (clock
with 70-sec/min, 70-min/h, 25h/d oslt) could be a nice idea for some
unrealistic animation, just as one little thing at the background,
almost unnoticable. Or for the given task a little trick for the teacher
:p, make seconds go a bit faster to get 70 sec-ticks to one minute,
still reaching the correct time in the long run.
--
Eero "Aero" Ahonen
http://www.zbxt.net
aer### [at] removethiszbxtnetinvalid
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Stephen <mcavoysATaolDOTcom@> wrote:
> I've a better idea, not saying that yours is not good.
> A sundial, that measures in hours, minutes and seconds. If the reader can't make
> out the seconds then it's his fault for not being skilful enough :-)
>
> Regards
> Stephen
Hahaha, that's a neat idea indeed!
And Eero, sorry I misunderstood you.
Hehe, I sure wish the clock had 70 seconds per minute on spare time,
preferably borrowed time from 50 second minutes when at work... ;)
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"RusHHouR" <gee### [at] mailnu> wrote:
> If you dont care about actually learning anything, then render 70 or so
> images and make a gif animation which changes image once per second... ;)
thats at least what our teaher did...
i said, he is unqualified as no one else... think my mum could do that
better
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"nero.corporations" <ner### [at] webde> wrote:
> "RusHHouR" <gee### [at] mailnu> wrote:
> > If you dont care about actually learning anything, then render 70 or so
> > images and make a gif animation which changes image once per second... ;)
>
>
>
> thats at least what our teaher did...
> i said, he is unqualified as no one else... think my mum could do that
> better
He really should have explained what was required of you, better.
Do you know the English adage?
Those who can, do.
:-)
Stephen
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