POV-Ray : Newsgroups : povray.binaries.animations : ODE simualtion test render Server Time
3 Jul 2024 01:49:07 EDT (-0400)
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From: Jaap
Subject: Re: ODE simualtion test render
Date: 12 Apr 2006 18:55:00
Message: <web.443d841e9fd94bc6a8399d8d0@news.povray.org>
"dmbasso" <nomail@nomail> wrote:
> I had played around with ODE and POVRay too... take a look at some results:
>
> http://www.basso.inf.br/phi/
>
> This is an old version, the new one will be much better... ;)
>
> Daniel

very nice !

for everyone following this thread, Update:
I got all the joint to work properly now. I changed the ball and socket
joint to a universal joint, and added a separate joint for the rotation,
because there where some problems with controlling 3 axes joints. This time
I actually had to add a horizontal component to the gravity to make it fall
over. :-)

Please use "save as" for the mpg. You will want to look at it a second time
:-)
(I'm hosting my site form a 200 Mhz laptop using my home internet
connection)
http://jwstolk.xs4all.nl/wisse/test4.mpg  (1:2 slow-motion)
http://jwstolk.xs4all.nl/wisse/main4.c    (C source file)
http://jwstolk.xs4all.nl/wisse/test4.pov  (povray source file)

Jaap.


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