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Sorry about the Photobucket links earlier. Here are the same images, but
this time on Google Drive.
Mike
Ezgif.com
https://drive.google.com/open?id=17EJ5C-QUxiaf2zsV4AOfjObVFKHBzSs4
Do not use global colormap.
6,422,433 bytes
Ezgif.com
https://drive.google.com/open?id=1prGP4ktA_5e58TcHGh7ecmOykZ8KRdl_
Use global colormap.
5,175,569 bytes
GIMP
https://drive.google.com/open?id=1p1vFIv4its_t_DFxvQHYyss-q-bmI1-U
No dithering.
3,929,691 bytes
GIMP
https://drive.google.com/open?id=1PsVp5AqjasuSiwvm2fhvqy9zgFGf5jQI
Floyd-Steinberg (normal)
5,323,955 bytes
GIMP
https://drive.google.com/open?id=1LTHJFkPMJ1ed-w_-w_NsaJM3jif9dgNe
Floyd-Steinberg (reduced color bleeding)
5,299,097 bytes
Jasc Animation Shop 3
https://drive.google.com/open?id=1ETiWlMaEbz-94aizbd1wdhx5YGZfqgaa
Quality set to max using slider.
3,465,055 bytes
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Hi(gh)!
On 04.03.19 01:02, Mike Horvath wrote:
> Ezgif.com
> https://drive.google.com/open?id=17EJ5C-QUxiaf2zsV4AOfjObVFKHBzSs4
> Do not use global colormap.
> 6,422,433 bytes
Looks best of all!
>
> Ezgif.com
> https://drive.google.com/open?id=1prGP4ktA_5e58TcHGh7ecmOykZ8KRdl_
> Use global colormap.
> 5,175,569 bytes
Very "flickery"!
>
> GIMP
> https://drive.google.com/open?id=1p1vFIv4its_t_DFxvQHYyss-q-bmI1-U
> No dithering.
> 3,929,691 bytes
No dithering? Are you sure?
>
> GIMP
> https://drive.google.com/open?id=1PsVp5AqjasuSiwvm2fhvqy9zgFGf5jQI
> Floyd-Steinberg (normal)
> 5,323,955 bytes
Quite good!
>
> GIMP
> https://drive.google.com/open?id=1LTHJFkPMJ1ed-w_-w_NsaJM3jif9dgNe
> Floyd-Steinberg (reduced color bleeding)
> 5,299,097 bytes
Maybe a matter of personal taste...
>
> Jasc Animation Shop 3
> https://drive.google.com/open?id=1ETiWlMaEbz-94aizbd1wdhx5YGZfqgaa
> Quality set to max using slider.
> 3,465,055 bytes
>
So *this* is the non-dithered version!
I'm developing a command line-based image processor (yip - Yadgar's
Image Processor), with color reduction and Floyd-Steinberg dithering
already implemented. Do you want to try it? I could send you the source
code...
See you in Khyberspace!
Yadgar
Now playing: Skywalker (Robert Schröder)
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On 3/4/2019 6:13 PM, Jörg "Yadgar" Bleimann wrote:
>> GIMP
>> https://drive.google.com/open?id=1p1vFIv4its_t_DFxvQHYyss-q-bmI1-U
>> No dithering.
>> 3,929,691 bytes
>
> No dithering? Are you sure?
>
>> Jasc Animation Shop 3
>> https://drive.google.com/open?id=1ETiWlMaEbz-94aizbd1wdhx5YGZfqgaa
>> Quality set to max using slider.
>> 3,465,055 bytes
>>
>
> So *this* is the non-dithered version!
>
You're right! I got those two mixed up.
To avoid further confusion, the one with 3,929,691 bytes is my favorite.
It was created using Jasc Animation Shop 3, which is something like 15
years old, and still great! I uninstalled the program it came with (PSP
9) but kept the GIF maker.
I forgot to post a link to the original 24 bit animation, so here it is:
https://drive.google.com/drive/u/0/folders/1Sp1_LiI0y8yMquVCEqF1yVIkIpFkQy07
You may need Google Chrome to view it. I couldn't get it to load in
XnViewMP for instance.
> I'm developing a command line-based image processor (yip - Yadgar's
> Image Processor), with color reduction and Floyd-Steinberg dithering
> already implemented. Do you want to try it? I could send you the source
> code...
>
> See you in Khyberspace!
>
> Yadgar
>
> Now playing: Skywalker (Robert Schröder)
I wouldn't know what to do with the source code sadly. But I would be
willing to test a Windows executable.
Mike
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hi(gh) (wish I was),
=?UTF-8?Q?J=c3=b6rg_=22Yadgar=22_Bleimann?= <yaz### [at] gmxde> wrote:
> Hi(gh)!
> I'm developing a command line-based image processor (yip - Yadgar's
> Image Processor), with color reduction and Floyd-Steinberg dithering
> already implemented.
what other features does 'yip' offer? which libraries does it use (ie
dependencies)?
> Do you want to try it? I could send you the source code...
you could post a source archive here (or 'p.b.utilities'?).
regards, jr.
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Hi(gh)!
On 05.03.19 05:37, Mike Horvath wrote:
> I wouldn't know what to do with the source code sadly. But I would be
> willing to test a Windows executable.
What Windows version do you use?
See you in Khyberspace!
Yadgar
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On 3/5/2019 8:25 AM, Jörg "Yadgar" Bleimann wrote:
> Hi(gh)!
>
> On 05.03.19 05:37, Mike Horvath wrote:
>
>> I wouldn't know what to do with the source code sadly. But I would be
>> willing to test a Windows executable.
>
> What Windows version do you use?
>
> See you in Khyberspace!
>
> Yadgar
I use mostly Windows 7 but also Windows 10 depending.
Mike
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Hi(gh)!
On 07.03.19 08:38, Mike Horvath wrote:
> I use mostly Windows 7 but also Windows 10 depending.
>
>
> Mike
That's fine! I will install DEV-CPP on my Windows 7 and compile yip for
you! But be aware that its development is far from finished, and even
some of the already implemented features are not fully functional yet!
See you in Khyberspace!
Yadgar
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On 8-3-2019 19:55, Jörg "Yadgar" Bleimann wrote:
> Hi(gh)!
>
> On 07.03.19 08:38, Mike Horvath wrote:
>
>> I use mostly Windows 7 but also Windows 10 depending.
>>
>>
>> Mike
>
> That's fine! I will install DEV-CPP on my Windows 7 and compile yip for
> you! But be aware that its development is far from finished, and even
> some of the already implemented features are not fully functional yet!
>
Be aware though that Windows 7 is almost finished: January 2020. Is it
worth the while? Better to make the effort for Widows 10, I guess...
--
Thomas
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Thomas de Groot <tho### [at] degrootorg> wrote:
> Be aware though that Windows 7 is almost finished: January 2020. Is it
> worth the while? Better to make the effort for Widows 10, I guess...
I hated 8 and 8.1. Not ever doing 10 if I can help it.
Really trying to transition over to Linux and open-source, non-proprietary
software.
Too much lying, spying, stealing, unwanted/unneeded auto-updates, data-mining,
etc.
Mike, have you tried IrfanView for conversion?
How about Paint.Net?
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On 3/9/2019 9:32 AM, Bald Eagle wrote:
> Mike, have you tried IrfanView for conversion?
> How about Paint.Net?
>
>
>
>
>
I don't have IrfanView installed, and Paint.net apparently requires a
plugin to do animations. (I tried without the plugin and it only
recognized the first frame.)
Mike
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