My "turning images into CSG-able 3D texture" example [~264K Mpg] (Message 1 to 3 of 3)
From: Bob H
Subject: My "turning images into CSG-able 3D texture" example [~264K Mpg]
Date: 8 Mar 2001 09:18:59
Message: <3aa794d3@news.povray.org>
Pabs had asked about such a thing, similar I guess anyway, at p.g.
I used 29 images rendered long ago which show the primitives and CSG
possible in POV (not all I suspect). Not a great sight to see here but it
might show what this subject was about anyway. Try and spot all the
objects, it's impossible :-)
Bob H.
--
http://users.aol.com/persistenceofv/
From: Dennis Milller
Subject: Re: My "turning images into CSG-able 3D texture" example [~264K Mpg]
Date: 11 Mar 2001 22:19:56
Message: <3aac405c$1@news.povray.org>
May I see the code for this?
d.
"Bob H." <omn### [at] msncom> wrote in message
news:3aa794d3@news.povray.org...
> Pabs had asked about such a thing, similar I guess anyway, at p.g.> I used 29 images rendered long ago which show the primitives and CSG> possible in POV (not all I suspect). Not a great sight to see here but it> might show what this subject was about anyway. Try and spot all the> objects, it's impossible :-)>> Bob H.> --> http://users.aol.com/persistenceofv/>>>
From: Bob H
Subject: Re: My "turning images into CSG-able 3D texture" example [~264K Mpg]
Date: 11 Mar 2001 23:27:55
Message: <3aac504b$1@news.povray.org>
Sure thing, it's been at the povray.text.scene-files group since this
animation was posted.
;-)
I just forgot to mention that here. Sorry.
Bob H.
"Dennis Milller" <dhm### [at] mediaonenet> wrote in message
news:3aac405c$1@news.povray.org...
> May I see the code for this?> d.