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May be an ignorant question... but ...
can anyone tell me how to use the camera position as a variable in an
animation?
ie. if I want to have something hanging in front of the camera during
the entire animation and I can't utilize the union function with the
camera (or can I?). I'm hoping to have something like:
object {whatever} cam_pos + <5,0,5>
Rob
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"rsibbald" <rsi### [at] julianuwoca> wrote in message
news:396F27E7.5BCA863E@julian.uwo.ca...
| May be an ignorant question... but ...
Nope, not nearly ignorant. Just common :-)
| ie. if I want to have something hanging in front of the camera during
| the entire animation and I can't utilize the union function with the
| camera (or can I?). I'm hoping to have something like:
No, camera doesn't go into CSG.
| object {whatever} cam_pos + <5,0,5>
Close. Just move the closing brace to the end and put 'translate' before "cam_pos"
and also use
that in the camera (less the added part) as the 'location' and use the whole thing as
the
'look_at'.
That should do okay.
Bob
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