POV-Ray : Newsgroups : povray.binaries.animations : roiling fire cloud WIP 1 : Re: roiling fire cloud WIP 1 Server Time: 11 Dec 2019 20:10:26 GMT
  Re: roiling fire cloud WIP 1  
From: omniverse
Date: 22 Jun 2017 09:50:01
"Kenneth" <kdw### [at] gmailcom> wrote:
> Currently, I'm using individual media spheres that overlap somewhat, with  just
> emission and absorption medias (and only 'half a donut's worth' of spheres, for
> testing.) I toyed with the idea of using a large torus object instead (with a
> toroidal warp of the media); but using individual spheres gives better
> 'erratic/random' control of the overall roiling fire look, and I can tweak the
> micro-details more easily.

It's a great start.

Maybe you can use the phase keyword for density color changes, with a clock
variable for that. Or maybe not... I was just trying it myself to see what I
could do making a fireball, not much success only a kludge. But that's me. :)

I like the big and little swirls idea.


Post a reply to this message

Copyright 2003-2008 Persistence of Vision Raytracer Pty. Ltd.