32 bit tga and png alpha channel is mixed through out the image. White 3x3
image with top left pixel masked out produces:
--- X is masked
|XXX|
|X X|
|XX |
---
Also scale and no_image have no effect. Full scene:
plane{z, 1
pigment{image_map{tga "alpha.tga" once}}
finish{ambient 1}
translate<-0.5, -0.5, 0>
scale 10 // no effect
no_image // no effect
}
> Also scale and no_image have no effect.
I can confirm that no_image (and also no_reflection, but not no_shadow) have
no effect, but scaling works for me in my own test cases, and even in the
scene you provided. Maybe it's only the image_map which won't scale
properly?
- Slime
[ http://www.slimeland.com/ ]
From: Chris Cason
Subject: Re: (beta 2) bitmap alpha channel, scale and no_image
Date: 28 Apr 2005 00:17:32
Message: <427063dc@news.povray.org>
Carbonaut wrote:
> 32 bit tga and png alpha channel is mixed through out the image. White 3x3> image with top left pixel masked out produces:
This has been fixed.
> Also scale and no_image have no effect.
no_image has been fixed. I can't find a problem with scale.
thanks for the report.
-- Chris