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I don't know if this is really a bug or not, but it's certainly annoying.
If I render a scene on the windows machine that has an incorrect line
in it say for example something that isn't a pov key word then when I
press run the error window is hidden from me when POV finds the error.
I can click the tab at the top to bring it to the front - but it's
annoying that the scene file window expands and covers the information
that I would want to read when there is an error.
--
%HAV-A-NICEDAY email mailto:ste### [at] zeroppsuklinuxnet
Steve web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
11:29pm up 13 days, 20:09, 1 user, load average: 1.00, 1.17, 1.34
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> If I render a scene on the windows machine that has an incorrect line
> in it say for example something that isn't a pov key word then when I
> press run the error window is hidden from me when POV finds the error.
I found it useful, because the fatal error message is displayed in the
status line, but it should be turned off at the options dialog. - Vic
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On Thu, 02 May 2002 19:14:29 -0700, Alan Kong wrote:
> On 2 May 2002 18:33:40 -0400 Steve wrote:
>
>>I can click the tab at the top to bring it to the front - but it's
>>annoying that the scene file window expands and covers the information
>>that I would want to read when there is an error.
>
> Steve, does pressing ALT+M suffice for you?
Thanks Alan, I didn't know about that one. It works for me.
One sure way to confuse an emacs user, tell him the command he needs is
ALT+M :-))
--
#local i=.1;#local I=(i/i)/i;#local l=(i+i)/i;#local ll=(I/i)/l;box{<-ll,
-((I/I)+l),-ll><ll,-l,ll>pigment{checker scale l}finish{ambient((I/l)/I)+
(l/I)}}sphere{<i-i,l-l,(I/l)>l/l pigment{rgb((I/l)/I)}finish{reflection((
I/l)/I)-(l/I)specular(I/l)/I}}light_source{<I-l,I+I,(I-l)/l>l/l} // Steve
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