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Hi,
sometimes i render a scene which uses Photon-Mapping, POV segfaults when
sortin Photons!
I use Pov 3.5Beta10 Linux
My Computer:
CPU: AMD TB 1200MHz
RAM: 256MB (384MB Swap)
OS: Debian GNU/Linux sid, kernel 2.4.17
I TRyed to track the segfault and ran pov with gdb, it says following:
,-----
| Program received signal SIGSEGV, Segmentation fault.
| swapPhotons (a=562718, b=562593) at photons.cpp:1675
| 1675 photons.cpp: No such file or directory.
| in photons.cpp
`-----
the scene which i wanted to render is not mine and pretty large (for my
uses)...
mfg
-marcus
Post a reply to this message
Attachments:
Download 'povlogo.pov.bz2.zip' (4 KB)
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Can you email me the scene file(s)? Or is that prohibited since it's not
your scene?
-Mark Gordon
On Tue, 22 Jan 2002 11:31:45 -0500, Marcus Fritzsch wrote:
> the scene which i wanted to render is not mine and pretty large (for my
> uses)...
>
> mfg
> -marcus
>
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On Tue, 22 Jan 2002 17:31:45 +0100, Marcus Fritzsch <mar### [at] gmxde> wrote:
> Hi,
>
> sometimes i render a scene which uses Photon-Mapping, POV segfaults when
> sortin Photons!
>
> I use Pov 3.5Beta10 Linux
could it be something similiar to the
Subject: crash with photons, union, ior, lathe
Date: 16 Jan 2002 07:20:14
http://news.povray.org/vfra4u0ndv4rf951196881cpt842an4906%404ax.com
?
ABX
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From: Marcus Fritzsch
Subject: Re: Beta10-Linux Segmentation Fault
Date: 23 Jan 2002 14:33:02
Message: <3C4F0FF3.2010408@gmx.de>
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Mark Gordon wrote:
> Can you email me the scene file(s)? Or is that prohibited since it's not
> your scene?
I could... but here's the link!! :)
http://www.tabsnet.com/galerie/fantasy/fantgal.php3
bye
-marcus
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From: Marcus Fritzsch
Subject: Re: Beta10-Linux Segmentation Fault
Date: 23 Jan 2002 14:35:59
Message: <3C4F10A3.8060501@gmx.de>
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Hi,
You wrote:
> could it be something similiar to the
>
> Subject: crash with photons, union, ior, lathe
> Date: 16 Jan 2002 07:20:14
> http://news.povray.org/vfra4u0ndv4rf951196881cpt842an4906%404ax.com
It could, but i noticed the bug also in a scene without any CDG or lathe
objects... is it possible, that when i refract phtons for example with a
glass sphere, and behind it is another object which refracts or reflects
photons, that it crashes?
mfg
-marcus
Post a reply to this message
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From: Christoph Hormann
Subject: Re: Beta10-Linux Segmentation Fault
Date: 23 Jan 2002 15:29:08
Message: <3C4F1D04.F93D2D05@gmx.de>
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Marcus Fritzsch wrote:
>
> Hi,
>
> sometimes i render a scene which uses Photon-Mapping, POV segfaults when
> sortin Photons!
>
I can confirm this problem, it occurs while sorting photons and only seems
to happen with large numbers of photons. WinPov has no problems with the
same scene file.
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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On Wed, 23 Jan 2002 14:33:07 -0500, Marcus Fritzsch wrote:
> http://www.tabsnet.com/galerie/fantasy/fantgal.php3
Confirmed.
-Mark Gordon
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From: Marc-Hendrik Bremer
Subject: Re: Beta10-Linux Segmentation Fault
Date: 28 Jan 2002 09:44:10
Message: <3c5563ba@news.povray.org>
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Christoph Hormann schrieb in Nachricht <3C4F1D04.F93D2D05@gmx.de>...
>I can confirm this problem, it occurs while sorting photons and only seems
>to happen with large numbers of photons. WinPov has no problems with the
>same scene file.
But there was a problem like this sometimes ago in WinPov, too. I confirmed
such a problem IIRC. It occured only with large numbers of photons, too.
Marc-Hendrik
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On Mon, 28 Jan 2002 15:44:02 +0100, "Marc-Hendrik Bremer"
<Mar### [at] t-onlinede> wrote:
>I confirmed such a problem IIRC.
http://news.povray.org/search/advanced/?s=Marc-Hendrik+Bremer&g=povray.beta-test&a=1&p=0
ABX
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>On Mon, 28 Jan 2002 15:44:02 +0100, "Marc-Hendrik Bremer"
><Mar### [at] t-onlinede> wrote:
>>I confirmed such a problem IIRC.
>
>http://news.povray.org/search/advanced/?s=Marc-Hendrik+Bremer&g=povray.beta
-test&a=1&p=0
>
>ABX
That did not help, since the thread was not started by me. :-)
I found the thread:
http://news.povray.org/3bb5d946$1@news.povray.org
WinPov doesn't crash anymore with the given scene. At least not in a quick
test.
Marc-Hendrik
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