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a very little problem, just btw.
statement
default { material { ... } } is invalid, while
default { texture { ... } } is o.k.
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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In article <Xns94D6345C352BEraf256com@203.29.75.35>, "Rafal 'Raf256' Maj"
<spa### [at] raf256com> wrote:
> a very little problem, just btw.
>
> statement
>
> default { material { ... } } is invalid, while
> default { texture { ... } } is o.k.
Of course, there is nothing wrong here. It makes no sense to have an empty
material. It is just a container, not a property by itself.
See "6.5.9.3 Material" <http://www.povray.org/documentation/view/174/> for
details.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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tho### [at] trfde news:408b81c5@news.povray.org
> Of course, there is nothing wrong here. It makes no sense to have an
> empty material. It is just a container, not a property by itself.
I ment - I can not use:
#declare myMaterial = { texture { pigmemt { bozo } finish { phong .5 }
normal {crackle } interior {ior 1.5 } }
default { material { myMaterial } }
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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On 25 Apr 2004 07:30:09 -0400, "Rafal 'Raf256' Maj" <spa### [at] raf256com> wrote:
> I ment - I can not use:
>
> #declare myMaterial = { texture { pigmemt { bozo } finish { phong .5 }
> normal {crackle } interior {ior 1.5 } }
>
> default { material { myMaterial } }
That would be new feature, wouldn't it?
10.1.4.4 Default Texture
Specify a default texture, pigment, normal or finish:
DEFAULT_DIRECTIVE:
#default { DEFAULT_ITEM }
DEFAULT_ITEM:
PLAIN_TEXTURE | PIGMENT | NORMAL | FINISH
http://www.povray.org/documentation/view/148/
ABX
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