POV-Ray : Newsgroups : povray.beta-test : Beta 10 bugs Server Time
2 Nov 2024 07:25:17 EDT (-0400)
  Beta 10 bugs (Message 1 to 8 of 8)  
From: Coridon Henshaw
Subject: Beta 10 bugs
Date: 15 Jan 2002 16:17:16
Message: <Xns9197A5B08390CCQ@204.213.191.226>
New bug:

1.   Demo scenes in scenes\camera\ will not parse due to B10 camera {}
     keyword ordering requirements.

Previously reported, not on official bug list:

1.   Right-click -> 'open file' on any include directive causes Pov to
     crash.

2.   Pov crashes if the user accidentally loads a TIFF file with either the
     PNG or JPEG loaders.

3.   The inside_vector keyword is highlighted in the editor and accepted by
     the parser even though Pov 3.5 doesn't appear implement any feature
     which uses the inside_vector keyword.

4.   Maximizing the render window during a trace will regularly leave a
     one-line artifact.  Screencaps available upon request.

Previously reported, on official bug list, but with new information:

1.   	The switch to the latest version of LibTIFF has not corrected TIFF
    	reading problems.  Indeed, TIFF reading is even less stable under B10
    	than under B9.  Specific test results with various TIFF subformats
      available opon request.

2.    Double clicking on the title bar to maximize Pov will only produce
      the 'cannot select' dialog if the position of the un-maximized title
      bar was below that of the lowest portion of the grey area (i.e. not
      the message window) of the maximized Pov window.

Bugs reported by others which I have been able to confirm:

1.    <llj84uk2findr74u9jpge6dlteqf19c70o@4ax.com>
    	    	CPU time used not reported in stream when render completes
           normally.

2.    <3c44497e$1@news.povray.org>
    	    	File -> Save As won't work if the destination filename is the
           same as the original filename.


Win2K, C400, 384MB.


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From: Chris Cason
Subject: Re: Beta 10 bugs
Date: 16 Jan 2002 00:01:50
Message: <3c45093e@news.povray.org>
> 1.   Right-click -> 'open file' on any include directive causes Pov to
>      crash.

I don't recall seeing this report. And it certainly doesn't crash here. Can
anyone else confirm this ?

> 3.   The inside_vector keyword is highlighted in the editor and accepted by
>      the parser even though Pov 3.5 doesn't appear implement any feature
>      which uses the inside_vector keyword.

This means the keyword is recognized by the parser. It will have to be removed
from the parser before the highlighting will go away.

-- Chris


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From: Ron Parker
Subject: Re: Beta 10 bugs
Date: 16 Jan 2002 08:08:54
Message: <slrna4aur7.nra.ron.parker@fwi.com>
On Wed, 16 Jan 2002 16:00:37 +1100, Chris Cason wrote:
>> 3.   The inside_vector keyword is highlighted in the editor and accepted by
>>      the parser even though Pov 3.5 doesn't appear implement any feature
>>      which uses the inside_vector keyword.
> 
> This means the keyword is recognized by the parser. It will have to be removed
> from the parser before the highlighting will go away.

It is indeed.  I looked at this when it was first reported and not only is
it recognized by the parser (in the sense that it is in tokenize.cpp) but
it is also *used* by the parser, for mesh objects.  The code that uses that
value has been commented out - probably by Nathan - but is still there. The
code to parse it should probably also be commented out.

-- 
plane{-z,-3normal{crackle scale.2#local a=5;#while(a)warp{repeat x flip x}rotate
z*60#local a=a-1;#end translate-9*x}pigment{rgb 1}}light_source{-9red 1rotate 60
*z}light_source{-9rgb y rotate-z*60}light_source{9-z*18rgb z}text{ttf"arial.ttf"
"RP".01,0translate-<.6,.4,.02>pigment{bozo}}light_source{-z*3rgb-.2}//Ron Parker


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From: Coridon Henshaw
Subject: Re: Beta 10 bugs
Date: 16 Jan 2002 17:50:34
Message: <Xns9198B5827CCC9CQ@204.213.191.226>
"Chris Cason" <newsadmin-despam-@povray-no-spam.org> wrote in
news:3c45093e@news.povray.org: 

>> 1.   Right-click -> 'open file' on any include directive causes Pov to
>>      crash.
 
> And it certainly doesn't crash here.  Can anyone else confirm this ?

I suspect this will be as difficult to confirm as my prior reports that the 
context menu open command doesn't work reliably. Judging from the last 
thread on this topic[1], this problem is likely related my particular 
povray.ini setup and likely isn't duplicable in stock installs.

Working on this premise, I just hacked up my povray.ini and found the 
specific problem: the editor can't cope with library_path keywords that 
point to network names.  The following library_path will lock up the 
editor:

Library_Path=\\celeron400\d\CG\userinclude

but this one won't:

Library_Path=d:\CG\userinclude

In the same test run I also determined that the editor can't find include 
files contained in library paths which are specified without a fully-
qualified path.  The editor does not appear to check library paths relative 
to either the Pov installation directory or the location of the scene file 
loaded into the editor.  Personally, I'm inclined to call this a quirk in 
need of documentation rather than a bug.


[1] Please refer to http://news.povray.org/povray.beta-test/20771/, 
specifically <3c20bc6a@news.povray.org>, where you say that there was some 
kind of bug in the editor, and <Xns### [at] 204213191226>, 
where I say that your bug fix crashes Pov on my systems.


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From: Chris Cason
Subject: Re: Beta 10 bugs
Date: 16 Jan 2002 19:13:17
Message: <3c46171d@news.povray.org>
> In the same test run I also determined that the editor can't find include
> files contained in library paths which are specified without a fully-
> qualified path.  The editor does not appear to check library paths relative
> to either the Pov installation directory or the location of the scene file
> loaded into the editor.  Personally, I'm inclined to call this a quirk in
> need of documentation rather than a bug.

Does this still happen ?


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From: Coridon Henshaw
Subject: Re: Beta 10 bugs
Date: 16 Jan 2002 19:55:51
Message: <Xns9198CABEB6616csbhccse@204.213.191.226>
"Chris Cason" <newsadmin-despam-@povray-no-spam.org> wrote in
news:3c46171d@news.povray.org: 

>> In the same test run I also determined that the editor can't find
>> include files contained in library paths which are specified without a
>> fully- qualified path.

> Does this still happen ?

'same test run' == diagnosing broken network names == only a few hours ago.  
It should still happen unless Pov has evolved/updated/morphed itself while 
I wasn't looking.   ;-)


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From: Chris Cason
Subject: Re: Beta 10 bugs
Date: 16 Jan 2002 23:13:21
Message: <3c464f61@news.povray.org>
"Coridon Henshaw" <che### [at] sympaticoca> wrote in message
news:Xns### [at] 204213191226...
> 'same test run' == diagnosing broken network names == only a few hours ago.
> It should still happen unless Pov has evolved/updated/morphed itself while
> I wasn't looking.   ;-)

I thought you had reported this in the past (and as I recalled I'd done
something about it. What, I can't remember). So maybe I thought you were
referring to the old report.


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From: Coridon Henshaw
Subject: Re: Beta 10 bugs
Date: 17 Jan 2002 00:05:30
Message: <Xns9199EE86EF9csbhccse@204.213.191.226>
"Chris Cason" <newsadmin-despam-@povray-no-spam.org> wrote in
news:3c464f61@news.povray.org: 

> I thought you had reported this in the past (and as I recalled I'd done
> something about it. What, I can't remember). So maybe I thought you
> were referring to the old report.

I admit I may have been unclear.  Allow me to recap:

bug #1: Context->open didn't work for files outside of the standard include
        directory.  Reported during beta 8.  You implemented a fix for this
        problem in beta 9.

bug #2: The beta 9 fix for bug #1 caused Pov to crash.  I reported this
        when beta 9 was released, then rereported (as it was not on the
        official bug list) it when beta 10 was released.

        In response to your request for confirmation for my second
        report, I conducted further tests.  These tests revealed that the
        crashes were caused because some of my library_path entries are
        network paths--something which the editor can't cope with.

bug #3: While I was conducting tests to isolate bug #2, I discovered an
        unrelated glitch in that that include files specified in relative
        library_paths won't be found by the context->open command.

I hope this is clear now.


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