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I've check the Parse Error, Render Cancelled and Render Finished sounds
using the Sounds Properties applet in the control panel, and the three
sound plays.
\Program Files\POV-Ray for Windows v3.5\sounds
The Pov-Ray sounds play fine in Windows Media Player, as do all other audio
and movie files that I have.
Bug information:
Pov-Ray Version 3.5.beta.7.msvc.win32, Microsoft Windows 95 4.00.950 B,
Intel(R) Celeron(TM) @ 800 MHz, 256 MB of PC100 SDRAM, SoundBlaster 16 PCI.
Regards,
Sim B.
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From: Thorsten Froehlich
Subject: Re: No beep on completion in Beta.7.msvc.win32?
Date: 23 Nov 2001 03:46:19
Message: <3bfe0cdb@news.povray.org>
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In article <Xns### [at] 204213191226> , "Sim B."
<sim### [at] hotmailcom> wrote:
> I've check the Parse Error, Render Cancelled and Render Finished sounds
Did you turn them on?
Thorsten
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From: Chris Cason
Subject: Re: No beep on completion in Beta.7.msvc.win32?
Date: 23 Nov 2001 11:00:53
Message: <3bfe72b5@news.povray.org>
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"Sim B." <sim### [at] hotmailcom> wrote in message
news:Xns### [at] 204213191226...
> I've check the Parse Error, Render Cancelled and Render Finished sounds
> using the Sounds Properties applet in the control panel, and the three
> sound plays.
They will only play if the EXE is called 'pvengine.exe'. You have to rename it
if you want the VC++ version to play them. (Don't blame me, blame Microsoft; the
registry key for the sound files is linked to the EXE name).
-- Chris
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Hello Chris Cason,
Thank you for your advice. I deleted the original pvengine.exe and
renamed the VC++ EXE, and now the sound plays.
Sim
"Chris Cason" <newsadmin-despam-@povray-no-spam.org> wrote in
news:3bfe72b5@news.povray.org:
> They will only play if the EXE is called 'pvengine.exe'. You have to
> rename it if you want the VC++ version to play them.
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