Section 6.7.11.13:
The facets pattern is designed to be used as a normal. Like bumps or
wrinkles, it is not suitable for use as a pigment: it will cause an
error.
The wrinkles pattern works--in B7 at least--as a pigment.
Section 3.7.5:
It is important to remember that as of POV-Ray 3, all patterns that
work with pigments work as normals as well (and vice versa, of
course)
The facets pattern works in normals but not in pigments. I assume this is
a problem with the documentation rather than a bug in the code.
Post a reply to this message
|