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Had posted this somewhere else but got no confirmation, so I repost it
here.
The scene below generate the following error:
<0,1,2>,0, <----ERROR
Parse Error: Texture index out of range in mesh2.
If I remove the list_texture indices from the face_indices, I get the
following error:
texture_list <----ERROR
D:\Ingo\SceneTest\Untitled.pov:29: error: No matching } in mesh2,
texture_list found instead.
As if the complete texture list is not recognised. The same errors
happen in MegaPov 0.7
---%<------%<---
#version 3.5;
//#version unofficial MegaPov 0.7;
global_settings {assumed_gamma 1.0}
light_source {<500,500,-500> rgb 1}
camera {location <0.5, 0.5, -1.5>look_at <0.5, 0.5, 0>}
mesh2 {
vertex_vectors {
9,
<0,0,0>, <0.5,0,0>, <0.5,0.5,0>,
<1,0,0>, <1,0.5,0>, <1,1,0>
<0.5,1,0>, <0,1,0>, <0,0.5,0>
}
face_indices {
8,
<0,1,2>,0, <1,3,2>,0,
<3,4,2>,1, <4,5,2>,1,
<5,6,2>,0, <6,7,2>,0,
<7,8,2>,1, <8,0,2>,1
}
texture_list {
2
texture{pigment{wood}}
texture{pigment{rgb<1,0,0>}}
}
}
---%<------%<---
PII 233 192MB NT4 SP6 POV-Ray beta.4
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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