POV-Ray : Newsgroups : povray.beta-test : POV-Ray v3.7.1-beta.4 Released Server Time
28 Mar 2024 06:30:44 EDT (-0400)
  POV-Ray v3.7.1-beta.4 Released (Message 8 to 17 of 17)  
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From: dick balaska
Subject: Re: POV-Ray v3.7.1-beta.4 Released
Date: 7 Mar 2017 18:15:44
Message: <58bf3f20$1@news.povray.org>
Am 2017-03-06 13:49, also sprach dick balaska:
> Am 2017-03-06 13:39, also sprach clipka:
>>> You snuck in updating from vs2010 to vs2015. Nice!
>>> The .sln won't load because my vs2015 is too old. Boo!
>>
>> Well, then you may want to update, don't you ;)
>
> Yes. I have no problem with that as a prereq.
>
>>
>> Sounds like you are using VS2015 "Update 0";
>

Ah bollocks.  The only thing worse than updating a perfectly fine 
running computer, is updating it with an 87GB "patch".

8>  vidcapimpl.cpp
3>C:\Program Files (x86)\Microsoft Visual Studio 
14.0\VC\include\crtdefs.h(10): fatal error C1083: Cannot open include 
file: 'corecrt.h': No such file or directory
1>c:\users\dick\git\povray\libraries\png\pngpriv.h(45): fatal error 
C1083: Cannot open include file: 'stdlib.h': No such file or directory
5>c:\users\dick\git\povray\libraries\jpeg\jinclude.h(35): fatal error 
C1083: Cannot open include file: 'stddef.h': No such file or directory
7>C:\Program Files (x86)\Microsoft Visual Studio 
14.0\VC\include\crtdefs.h(10): fatal error C1083: Cannot open include 
file: 'corecrt.h': No such file or directory
4>C:\Program Files (x86)\Microsoft Visual Studio 
14.0\VC\include\crtdefs.h(10): fatal error C1083: Cannot open include 
file: 'corecrt.h': No such file or directory
2>c:\users\dick\git\povray\libraries\tiff\libtiff\tiffiop.h(36): fatal 
error C1083: Cannot open include file: 'fcntl.h': No such file or directory
6>c:\users\dick\git\povray\libraries\zlib\zconf.h(424): fatal error 
C1083: Cannot open include file: 'sys/types.h': No such file or directory

I'm surprised it knows crtdefs.h considering it seems to have lost 
everything else.

-- 
dik


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From: Chris Cason
Subject: Re: POV-Ray v3.7.1-beta.4 Released
Date: 8 Mar 2017 02:46:03
Message: <58bfb6bb$1@news.povray.org>
On 8/03/2017 10:15, dick balaska wrote:
> Am 2017-03-06 13:49, also sprach dick balaska:
>> Am 2017-03-06 13:39, also sprach clipka:
>>>> You snuck in updating from vs2010 to vs2015. Nice!
>>>> The .sln won't load because my vs2015 is too old. Boo!
>>>
>>> Well, then you may want to update, don't you ;)
>>
>> Yes. I have no problem with that as a prereq.
>>
>>>
>>> Sounds like you are using VS2015 "Update 0";
>>
> 
> Ah bollocks.  The only thing worse than updating a perfectly fine 
> running computer, is updating it with an 87GB "patch".

In case it's of any interest, VS2017 has just been released. Would be
interested in observations regarding speed improvements (if any) if
someone was daring enough to try it (hint hint).

https://www.visualstudio.com/downloads/

Instructions to avoid that damnable auto-download and generate an
offline installer:

https://docs.microsoft.com/en-us/visualstudio/install/create-an-offline-installation-of-visual-studio

-- Chris


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From: clipka
Subject: Re: POV-Ray v3.7.1-beta.4 Released
Date: 8 Mar 2017 08:28:26
Message: <58c006fa$1@news.povray.org>
Am 08.03.2017 um 00:15 schrieb dick balaska:

> Ah bollocks.  The only thing worse than updating a perfectly fine
> running computer, is updating it with an 87GB "patch".
> 
> 8>  vidcapimpl.cpp
> 3>C:\Program Files (x86)\Microsoft Visual Studio
> 14.0\VC\include\crtdefs.h(10): fatal error C1083: Cannot open include
> file: 'corecrt.h': No such file or directory
> 1>c:\users\dick\git\povray\libraries\png\pngpriv.h(45): fatal error
> C1083: Cannot open include file: 'stdlib.h': No such file or directory
> 5>c:\users\dick\git\povray\libraries\jpeg\jinclude.h(35): fatal error
> C1083: Cannot open include file: 'stddef.h': No such file or directory
> 7>C:\Program Files (x86)\Microsoft Visual Studio
> 14.0\VC\include\crtdefs.h(10): fatal error C1083: Cannot open include
> file: 'corecrt.h': No such file or directory
> 4>C:\Program Files (x86)\Microsoft Visual Studio
> 14.0\VC\include\crtdefs.h(10): fatal error C1083: Cannot open include
> file: 'corecrt.h': No such file or directory
> 2>c:\users\dick\git\povray\libraries\tiff\libtiff\tiffiop.h(36): fatal
> error C1083: Cannot open include file: 'fcntl.h': No such file or directory
> 6>c:\users\dick\git\povray\libraries\zlib\zconf.h(424): fatal error
> C1083: Cannot open include file: 'sys/types.h': No such file or directory
> 
> I'm surprised it knows crtdefs.h considering it seems to have lost
> everything else.

Do you have the "Windows XP Support for C++" component of VS 2015
installed? I'm sure our project files need it, and although I never
tested what /exactly/ happens when it's missing, the symptoms appear to
be at least in the right ballpark to potentially fit that bill.

Alternatively something might have gone wrong with the installation of
the updated Windows C++ runtime library. Check to see whether you have
the following directory on your machine:

    %ProgramFiles(x86)%\Windows Kits\10\Include\10.0.10586.0


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From: dick balaska
Subject: Re: POV-Ray v3.7.1-beta.4 Released
Date: 9 Mar 2017 03:26:05
Message: <58c1119d$1@news.povray.org>
Am 2017-03-08 08:28, also sprach clipka:
> Am 08.03.2017 um 00:15 schrieb dick balaska:
>
>> Ah bollocks.
>
> Do you have the "Windows XP Support for C++" component of VS 2015
> installed? I'm sure our project files need it, and although I never
> tested what /exactly/ happens when it's missing, the symptoms appear to
> be at least in the right ballpark to potentially fit that bill.
>
> Alternatively something might have gone wrong with the installation of
> the updated Windows C++ runtime library. Check to see whether you have
> the following directory on your machine:
>
>     %ProgramFiles(x86)%\Windows Kits\10\Include\10.0.10586.0
>

I don't see anything that says "Windows XP Support for C++".
I don't have that 10.0.10586.0 directory.

"Tools -> Extensions and Updates" shows what I have installed. Not any 
new things I may want.
I started up the installer hoping there was an "XP blah" setting in 
that, no.

The installation is ok.  I can build previous versions of povray, like 
this 2017-02-12 version I had laying around that calls itself
3.7.2-alpha.unofficial+msvc14.win32

This is VS2015 Community Edition.
-- 
dik


Post a reply to this message

From: clipka
Subject: Re: POV-Ray v3.7.1-beta.4 Released
Date: 9 Mar 2017 09:08:53
Message: <58c161f5$1@news.povray.org>
Am 09.03.2017 um 09:26 schrieb dick balaska:
> Am 2017-03-08 08:28, also sprach clipka:
>> Am 08.03.2017 um 00:15 schrieb dick balaska:
>>
>>> Ah bollocks.
>>
>> Do you have the "Windows XP Support for C++" component of VS 2015
>> installed? I'm sure our project files need it, and although I never
>> tested what /exactly/ happens when it's missing, the symptoms appear to
>> be at least in the right ballpark to potentially fit that bill.
>>
>> Alternatively something might have gone wrong with the installation of
>> the updated Windows C++ runtime library. Check to see whether you have
>> the following directory on your machine:
>>
>>     %ProgramFiles(x86)%\Windows Kits\10\Include\10.0.10586.0
>>
> 
> I don't see anything that says "Windows XP Support for C++".
> I don't have that 10.0.10586.0 directory.

Do you have a `10.0.10240.0` directory instead?

> "Tools -> Extensions and Updates" shows what I have installed. Not any
> new things I may want.
> I started up the installer hoping there was an "XP blah" setting in
> that, no.

You do have VS 2015 Update 3 now, right?

In the installer / "modify-my-installation" thing, you should see the
following tree in the "Features" category:

    [#] Programming Languages
      [#] Visual C++
        [*] Common Tools for Visual C++ 2015
        [ ] Microsoft Foundation Classes for C++
        [*] Windows XP Support for C++            <--- This!
      [ ] Visual F#
      [ ] Python Tools for Visual Studio (January 2017) (New)
    [ ] ...

> The installation is ok.  I can build previous versions of povray, like
> this 2017-02-12 version I had laying around that calls itself
> 3.7.2-alpha.unofficial+msvc14.win32

The fact that you can build earlier versions of POV-Ray doesn't
necessarily indicate that the installation is ok. It only means that the
/XP-incompatible/ portions of the installations are ok. Your builds of
those earlier versions will /not/ run on XP.

Those earlier versions only built "out of the box" on your VS 2015
installation because our VS (2010) solution was set up to build
XP-incompatible binaries if auto-converted to VS 2015.


> This is VS2015 Community Edition.

Same here.


Post a reply to this message

From: dick balaska
Subject: Re: POV-Ray v3.7.1-beta.4 Released
Date: 9 Mar 2017 14:00:40
Message: <58c1a658$1@news.povray.org>
Am 2017-03-09 09:08, also sprach clipka:
> Am 09.03.2017 um 09:26 schrieb dick balaska:
>> Am 2017-03-08 08:28, also sprach clipka:
>>> Am 08.03.2017 um 00:15 schrieb dick balaska:
>>>
>>>> Ah bollocks.

>>>
>>>     %ProgramFiles(x86)%\Windows Kits\10\Include\10.0.10586.0
>>>
>>
>> I don't see anything that says "Windows XP Support for C++".
>> I don't have that 10.0.10586.0 directory.
>
> Do you have a `10.0.10240.0` directory instead?

Yes. 10150, 10240, and 14393.

>
>> "Tools -> Extensions and Updates" shows what I have installed. Not any
>> new things I may want.
>> I started up the installer hoping there was an "XP blah" setting in
>> that, no.
>
> You do have VS 2015 Update 3 now, right?

Microsoft Visual Studio Community 2015
Version 14.0.25431.01 Update 3
Microsoft .NET Framework
Version 4.6.01055

>
> In the installer / "modify-my-installation" thing, you should see the
> following tree in the "Features" category:
>
>     [#] Programming Languages
>       [#] Visual C++
>         [*] Common Tools for Visual C++ 2015
>         [ ] Microsoft Foundation Classes for C++
>         [*] Windows XP Support for C++            <--- This!
>       [ ] Visual F#
>       [ ] Python Tools for Visual Studio (January 2017) (New)
>     [ ] ...
>

Yes, I have that. (Also MFC classes is checked). Sorry, I didn't see the 
additional dark-grey-on-black tree selector last night.

If I uncheck XP Support, the Next button becomes available and it offers 
to remove XP Support.

>> The installation is ok.  I can build previous versions of povray, like
>> this 2017-02-12 version I had laying around that calls itself
>> 3.7.2-alpha.unofficial+msvc14.win32
>
> The fact that you can build earlier versions of POV-Ray doesn't
> necessarily indicate that the installation is ok. It only means that the
> /XP-incompatible/ portions of the installations are ok. Your builds of
> those earlier versions will /not/ run on XP.

I meant that the installation wasn't totally broken.  I freaked a little 
when basic system files like stddef.h, stdlib.h, and sys/types.h were 
missing.

I imagine it's trying to select different versions of those? Possibly 
the "XP Compatible" versions?

>
> Those earlier versions only built "out of the box" on your VS 2015
> installation because our VS (2010) solution was set up to build
> XP-incompatible binaries if auto-converted to VS 2015.
>
>
>> This is VS2015 Community Edition.
>
> Same here.
>


-- 
dik


Post a reply to this message

From: dick balaska
Subject: Re: POV-Ray v3.7.1-beta.4 Released
Date: 9 Mar 2017 14:30:13
Message: <58c1ad45$1@news.povray.org>
Here is my full "About"
-------------------------------------------------------------
Microsoft Visual Studio Community 2015
Version 14.0.25431.01 Update 3
Microsoft .NET Framework
Version 4.6.01055

Installed Version: Community

Visual Basic 2015   00322-20000-00000-AA413
Microsoft Visual Basic 2015

Visual C# 2015   00322-20000-00000-AA413
Microsoft Visual C# 2015

Visual C++ 2015   00322-20000-00000-AA413
Microsoft Visual C++ 2015

Windows Phone SDK 8.0 - ENU   00322-20000-00000-AA413
Windows Phone SDK 8.0 - ENU

Application Insights Tools for Visual Studio Package   7.18.00214.2
Application Insights Tools for Visual Studio

ASP.NET and Web Tools 2015.1 (Beta8)   14.1.11107.0
ASP.NET and Web Tools 2015.1 (Beta8)

ASP.NET Web Frameworks and Tools 2012.2   4.1.41102.0
For additional information, visit 
http://go.microsoft.com/fwlink/?LinkID=309563

ASP.NET Web Frameworks and Tools 2013   5.2.40314.0
For additional information, visit http://www.asp.net/

Common Azure Tools   1.8
Provides common services for use by Azure Mobile Services and Microsoft 
Azure Tools.

GitHub.VisualStudio   1.0
A Visual Studio Extension that brings the GitHub Flow into Visual Studio.

JavaScript Language Service   2.0
JavaScript Language Service

JavaScript Project System   2.0
JavaScript Project System

KofePackagePackage Extension   1.0
KofePackagePackage Visual Studio Extension Detailed Info

Microsoft Azure Mobile Services Tools   1.4
Microsoft Azure Mobile Services Tools

Microsoft MI-Based Debugger   1.0
Provides support for connecting Visual Studio to MI compatible debuggers

NuGet Package Manager   3.4.4
NuGet Package Manager in Visual Studio. For more information about 
NuGet, visit http://docs.nuget.org/.

PreEmptive Analytics Visualizer   1.2
Microsoft Visual Studio extension to visualize aggregated summaries from 
the PreEmptive Analytics product.

Python Tools for Visual Studio   2.2.50113.00
Python Tools for Visual Studio provides IntelliSense, projects, 
templates, Interactive windows, and other support for Python developers.

Python Tools for Visual Studio - Django Integration   2.2.50113.00
Provides templates and integration for the Django web framework.

Python Tools for Visual Studio - Profiling Support   2.2.50113.00
Profiling support for Python projects.

SQL Server Data Tools   14.0.60519.0
Microsoft SQL Server Data Tools

TypeScript   1.8.36.0
TypeScript tools for Visual Studio

Visual C++ for Cross Platform Mobile Development (Android)   14.0.25401.00
Visual C++ for Cross Platform Mobile Development (Android)

Visual C++ for Cross Platform Mobile Development (iOS)   14.0.25401.00
Visual C++ for Cross Platform Mobile Development (iOS)

Visual Studio Tools for Apache Cordova   Update 10
Visual Studio Tools for Apache Cordova

Visual Studio Tools for Universal Windows Apps   14.0.25527.01
The Visual Studio Tools for Universal Windows apps allow you to build a 
single universal app experience that can reach every device running 
Windows 10: phone, tablet, PC, and more. It includes the Microsoft 
Windows 10 Software Development Kit.


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From: clipka
Subject: Re: POV-Ray v3.7.1-beta.4 Released
Date: 9 Mar 2017 17:39:04
Message: <58c1d988$1@news.povray.org>
Am 09.03.2017 um 20:00 schrieb dick balaska:
> Am 2017-03-09 09:08, also sprach clipka:
>> Am 09.03.2017 um 09:26 schrieb dick balaska:
>>> Am 2017-03-08 08:28, also sprach clipka:
>>>> Am 08.03.2017 um 00:15 schrieb dick balaska:
>>>>
>>>>> Ah bollocks.
> 
>>>>
>>>>     %ProgramFiles(x86)%\Windows Kits\10\Include\10.0.10586.0
>>>>
>>>
>>> I don't see anything that says "Windows XP Support for C++".
>>> I don't have that 10.0.10586.0 directory.
>>
>> Do you have a `10.0.10240.0` directory instead?
> 
> Yes. 10150, 10240, and 14393.

Dang!
Looks like there's an even newer Windows SDK out by now which /I/ don't
have installed.

In the installer, can you check whether you see the following features:

    ...
    [ ] Windows and Web Development
      ...
      [ ] Universal Windows App Development Tools
        [ ] Tools (1.4.1) and Windows 10 SDK (10.0.14393) <-- (1)
        [ ] Emulator for Winodws 10 Mobile (10.0.14393)
        [ ] Windows 10 SDK (10.0.10586)                   <-- (2)
        [ ] Windows 10 SDK (10.0.10240)
      ...

I suspect you may have (1) checked (which I don't; no need to uncheck it
though), but have (2) unchecked (same here so I probably have that SDK
from some other source).

Please try whether checking (2) magically brings you the directory named
above.


> I meant that the installation wasn't totally broken.  I freaked a little
> when basic system files like stddef.h, stdlib.h, and sys/types.h were
> missing.
> 
> I imagine it's trying to select different versions of those? Possibly
> the "XP Compatible" versions?

Yup.
More precisely, the versions from the 10.0.10586 SDK, which we know to
be good (as opposed to the 10.0.10240 SDK, which we know to be bad).

Unfortunately, hard-coding the SDK version into the project files means
that even a later SDK won't do. Accept no substitutes!


Post a reply to this message

From: dick balaska
Subject: Re: POV-Ray v3.7.1-beta.4 Released
Date: 9 Mar 2017 20:58:01
Message: <58c20829$1@news.povray.org>
Am 2017-03-09 17:39, also sprach clipka:
> Am 09.03.2017 um 20:00 schrieb dick balaska:
eb dick balaska:
>>>>>
>>>>>> Ah bollocks.
>>

>
> In the installer, can you check whether you see the following features:
>
>     ...
>     [ ] Windows and Web Development
>       ...
>       [ ] Universal Windows App Development Tools
>         [ ] Tools (1.4.1) and Windows 10 SDK (10.0.14393) <-- (1)
>         [ ] Emulator for Winodws 10 Mobile (10.0.14393)
>         [ ] Windows 10 SDK (10.0.10586)                   <-- (2)
>         [ ] Windows 10 SDK (10.0.10240)
>       ...
>
> I suspect you may have (1) checked (which I don't; no need to uncheck it
> though), but have (2) unchecked (same here so I probably have that SDK
> from some other source).
>
> Please try whether checking (2) magically brings you the directory named
> above.
>

Success!

Yes, I had (1) checked and not (2).  I checked (2) and installed, (with 
no reboot! Thanks M$!)

I now have the magic 10.0.10586.0 directory and pvengine64 builds.
povconsole64 builds and runs and reports
Persistence of Vision(tm) Ray Tracer Version 
3.7.1-beta.4.unofficial+msvc14.win64

Thanks!
-- 
dik


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From: clipka
Subject: Re: POV-Ray v3.7.1-beta.4 Released
Date: 13 Mar 2017 18:17:39
Message: <58c71a83$1@news.povray.org>
Am 10.03.2017 um 02:58 schrieb dick balaska:

> Success!

Thanks for pulling through with this; you have provided us with valuable
information to eliminate all those hoops I had you jump through.

So once the next beta is out, you should be able to build POV-Ray with
your original VS 2015 installation again :-P


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