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Chris Cason wrote:
>> I've not got a minimal scene file (I'm playing with car models) but
>> could create one if needed.
>
> That would help, thanks (though if it happens with the standard demo scenes
> also, no need - have you tried this?)
>
Confirmation: Mesh2 not smooth with 64bit 3.7beta32
tested with Core2Quad Q9300 and also with a Core i7.
No problems with 64bit 3.7beta31 or version 3.6
minimal scene:
//------------------------------------------------
#default{ finish{ ambient 0.1 diffuse 0.9 }}
#include "shapes.inc"
//------------------------------------------------
camera{ location <4,6,-4>
right x*image_width/image_height
angle 26
look_at <1,0.15,1>
}
//------------------------------------------------
light_source{<-500,2500,-2500> color rgb 1}
sky_sphere{ pigment{ color rgb<0.25,0.25,0.75>}}
//------------------------------------------------
#declare Fn_1 =
function(x, y, z)
{1 - (-f_snoise3d(x*1.5,y*2, z*2)*0.25)}
//------------------------------------------------
object{
HF_Square ( Fn_1 , //Function,
0, // UseUVheight, // 0 or 1
1, // UseUVtexture,// 0 or 1
<15,15>, // Res,
1, // Smooth,// 0 or 1
"", // i.e. "Mesh2_00.inc", // FileName,
<0,0,0>,<2,2,2> // box of MnExt,MxExt
) //----------------------------------
//#include "Mesh2_00.inc"
pigment{ color rgb< 1,1,1>}
translate<0,-1.80,0>
} // end of HF_Square ----------------------------
///////////////////////////////////////////////////
I hope that helps to find the error.
Thanks to the whole POV-Team!
Great work!
Friedrich
Email: Fri### [at] t-onlinede
Homepage: http://www.f-lohmueller.de/
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