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When rendering the attached POV file, POVRay craches with a access
violation. I have also included the dump file.
I am rendering at 320x240 AA0.3, on a PentiumD 620 (2x2.8GHz) with 1Gb of
DDR RAM.
This crash is 100% repeatable and it always crashes in exactly the same bit
of the image, the 4th block of 4th row at 320x240.
I beleive the problem may be due to light_group handling as this was the
last thing I added to the scene file. If I remove the light_group from the
Pod #declare, it renders OK. It also renders quite OK in POV3.6.1c
If you need any more info, just ask
Rarius
Post a reply to this message
Attachments:
Download 'battlestar.pov.txt' (34 KB)
Download 'POV-Ray-3.7.0.beta.19.msvc8-sse2.win32-45C8B008.dmp.dat' (46 KB)
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From: Chris Cason
Subject: Re: POV-Ray-3.7.0.beta.19.msvc8-sse2.win32 crash
Date: 7 Feb 2007 15:30:27
Message: <45ca36e3@news.povray.org>
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Rarius wrote:
> When rendering the attached POV file, POVRay craches with a access
> violation. I have also included the dump file.
>
> I am rendering at 320x240 AA0.3, on a PentiumD 620 (2x2.8GHz) with 1Gb of
> DDR RAM.
>
> This crash is 100% repeatable and it always crashes in exactly the same bit
> of the image, the 4th block of 4th row at 320x240.
>
> I beleive the problem may be due to light_group handling as this was the
> last thing I added to the scene file. If I remove the light_group from the
> Pod #declare, it renders OK. It also renders quite OK in POV3.6.1c
Thanks for this, will investigate.
-- Chris
Post a reply to this message
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From: Lance Birch
Subject: Re: POV-Ray-3.7.0.beta.19.msvc8-sse2.win32 crash
Date: 7 Feb 2007 23:44:19
Message: <45caaaa3@news.povray.org>
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Chris Cason wrote:
> Rarius wrote:
>> When rendering the attached POV file, POVRay craches with a access
>> violation. I have also included the dump file.
>>
>> I am rendering at 320x240 AA0.3, on a PentiumD 620 (2x2.8GHz) with 1Gb of
>> DDR RAM.
>>
>> This crash is 100% repeatable and it always crashes in exactly the same bit
>> of the image, the 4th block of 4th row at 320x240.
>>
>> I beleive the problem may be due to light_group handling as this was the
>> last thing I added to the scene file. If I remove the light_group from the
>> Pod #declare, it renders OK. It also renders quite OK in POV3.6.1c
>
> Thanks for this, will investigate.
>
> -- Chris
For what it's worth, rendering that scene file on the same version and
with the same rendering options doesn't cause a crash for me.
Lance.
thezone - thezone.firewave.com.au
Post a reply to this message
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From: Thomas de Groot
Subject: Re: POV-Ray-3.7.0.beta.19.msvc8-sse2.win32 crash
Date: 8 Feb 2007 03:00:15
Message: <45cad88f@news.povray.org>
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"Lance Birch" <-> schreef in bericht news:45caaaa3@news.povray.org...
> Chris Cason wrote:
>> Rarius wrote:
>>> When rendering the attached POV file, POVRay craches with a access
>>> violation. I have also included the dump file.
>>>
>>> I am rendering at 320x240 AA0.3, on a PentiumD 620 (2x2.8GHz) with 1Gb
>>> of
>>> DDR RAM.
>>>
>>> This crash is 100% repeatable and it always crashes in exactly the same
>>> bit
>>> of the image, the 4th block of 4th row at 320x240.
>>>
>
> For what it's worth, rendering that scene file on the same version and
> with the same rendering options doesn't cause a crash for me.
>
> Lance.
>
Neither did I register a crash. Rendered smoothly. 4th row, 4th block takes
longer that's all.
Thomas
Post a reply to this message
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Rarius wrote:
> When rendering the attached POV file, POVRay craches with a access
> violation. I have also included the dump file.
>
> I am rendering at 320x240 AA0.3, on a PentiumD 620 (2x2.8GHz) with 1Gb of
> DDR RAM.
>
> This crash is 100% repeatable and it always crashes in exactly the same bit
> of the image, the 4th block of 4th row at 320x240.
>
> I beleive the problem may be due to light_group handling as this was the
> last thing I added to the scene file. If I remove the light_group from the
> Pod #declare, it renders OK. It also renders quite OK in POV3.6.1c
>
> If you need any more info, just ask
Does this problem still occur with the current beta? I did analyse the dump
you provided but it doesn't have enough information to really be sure of the
cause; if it still happens with beta 20a I'd want to get you a debug compile
so the dump is more detailed.
regards,
-- Chris
Post a reply to this message
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> Does this problem still occur with the current beta? I did analyse the
> dump
> you provided but it doesn't have enough information to really be sure of
> the
> cause; if it still happens with beta 20a I'd want to get you a debug
> compile
> so the dump is more detailed.
>
> regards,
>
> -- Chris
I have just re-run the test with the same files... It fails consistantly
with 3.7Beta20, both SSE2 and standard build. But works consitantly with
3.7Beta20a, both builds!
Many thanks
Rarius
Post a reply to this message
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