POV-Ray : Newsgroups : povray.beta-test : Area light orient not working (beta4) Server Time
1 Nov 2024 01:25:57 EDT (-0400)
  Area light orient not working (beta4) (Message 1 to 2 of 2)  
From: Warp
Subject: Area light orient not working (beta4)
Date: 6 May 2005 21:07:59
Message: <427c14ef@news.povray.org>
As the title says, 'orient' is not working. Simple scene:


camera { location <1,2,-5>*1.5 look_at -y angle 35 }
plane { y, -1 pigment { rgb 1 } }
cylinder { -z, z, .1 pigment { rgb 1 } }

light_source
{ y, 1
  area_light z*.3, y*.3, 15, 15 adaptive 2 circular
  orient
}


  (Compare with the result of pov3.6. If you comment out 'orient' and
then render with pov3.6 you get the same result as with pov3.7beta4
with or without it.)

-- 
                                                          - Warp


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From: Chris Cason
Subject: Re: Area light orient not working (beta4)
Date: 10 May 2005 02:07:46
Message: <42804fb2$1@news.povray.org>
fixed, thanks.

-- Chris


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