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Before I start reporting bugs related to the animation keywords I would
like to ask what is the status of animation support right now. Are those
keywords supposed to work correctly?
For example, there's a "clock_on" used in scenes\language\vturbulence.pov
which seems to cause povray to crash. However, is it even supposed to
work properly?
--
- Warp
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Warp wrote:
> Before I start reporting bugs related to the animation keywords I would
> like to ask what is the status of animation support right now. Are those
> keywords supposed to work correctly?
> For example, there's a "clock_on" used in scenes\language\vturbulence.pov
> which seems to cause povray to crash. However, is it even supposed to
> work properly?
there is currently no animation support (though it shouldn't crash either,
I'll look into why). apart from clock_on, the clock variables do exist and
should all be 0.
when we restore animation we'll announce it with the beta.
-- Chris
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