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"Mike Raiford" <mra### [at] hotmailcom> wrote in message
news:4263b933$1@news.povray.org...
> When rendering scenes that contain area lights, I've noticed they tend
> to have very unusual artifacts, Just take a look at any of the area
> light demos to see what I mean.
Do you mean things like triangles?
I just noticed something similar. I have a series of spheres and there were
triangle-shaped artifacts in the shadows. I'll see if I can make a reduced
test-case.
Lance.
thezone - thezone.firewave.com.au
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Thorsten Froehlich wrote:
> Mike Raiford wrote:
>
>> Sorry... Image was rendered @640x480/no AA.
>
>
> I need a minimal scene, too :-)
>
> Thorsten
Try:
arealit1.pov (Any of the arealit demo scenes), alternatively, a very
simplified demo:
plane { -z, -20
pigment { rgb .9 }
}
sphere { <20, 0, 0>, 5
texture {
pigment { red 1 }
}
}
light_source {
<0, 40, -40> color rgb 1
area_light <8, 0, 0>, <0, 8, 0>, 17, 17
adaptive 0
}
camera {
location <0, -15, -120>
direction 2*z
look_at <0, -15, 0>
}
--
~Mike
Things! Billions of them!
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