|
![](/i/fill.gif) |
Program ended abnormally on 15/02/2004 22:00, Due to a catastrophic Francois
Labreque error:
> Program ended abnormally on 15/02/2004 15:44, Due to a catastrophic
> Gilles Tran error:
>
>> news:402a932d$1@news.povray.org...
>>
>>
>>> Does anyone noticed similar behaviour ?
>>
>>
>>
>> In addition to meshes, a simple loop causes it too.
>>
>> #declare i=0;
>> #while (i<100000)
>> sphere{0,1 translate x*i*2 pigment{rgb x}}
>> #declare i=i+1;
>> #end
>>
>> Takes 19s with 3.6b1, 8s with 3.5
>> Intel P4 1.7Gz, Windows XP HE SP1, 1GB RAM.
>>
>> G.
>>
>
> I figured that on a slower machine, the difference would be more
> noticeable,
>
> Version: Parse times:
> -------- ------------
> POV 3.1: 19s.
> MegaPOV 0.7: 20s.
> POV 3.5 (ICL): 17s.
> MegaPOV 1.0 (MSVC): 20s.
> POV 3.6 (beta1): 28s.
>
> I noticed that 3.6 updates the status line while parsing this scene
> while previous versions only had a "parsing..." message, maybe the added
> calculations and time spent updating the status line have something to
> do with it.
>
Oops! I should have added my machine's specs.
AMD Athlon 650 MHz. 512MB RAM. Win98SE.
BTW, sorry about the messed up table. It seems Mozilla has issues with the TAB key.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
Post a reply to this message
|
![](/i/fill.gif) |